jonnyci Posted November 15, 2015 Share Posted November 15, 2015 I was wondering if someone could help me out. When I open my 16 string 50 pixel sequences, all of the images that are in the sequence are upside down. Doesn't matter which sequence I open.Anyone have any ideas? I used BobO's Vegomatic to create the channels and configured the .lcc the same as I did for my 12 string pixel tree last year. Everything is set to start bottom leftWhat set up might I have wrong or missed? Link to comment Share on other sites More sharing options...
Jeff Messer Posted November 15, 2015 Share Posted November 15, 2015 Sent you a PM. Link to comment Share on other sites More sharing options...
msturtz Posted November 20, 2015 Share Posted November 20, 2015 Jeff -- maybe others might be interested in the solution as well? Link to comment Share on other sites More sharing options...
melrob Posted December 1, 2015 Share Posted December 1, 2015 Hmmm the answer must be secret. Am having the same problem. If it was answered on here the lights would be fixed. How do we change the location of the controllers without having to do it in sequence editor. Link to comment Share on other sites More sharing options...
jerrymac Posted December 1, 2015 Share Posted December 1, 2015 How about putting the tree with the pointy end down? Actually create a new tree with the controller in the correct position (opposite of what you have). Copy the sequencing from the wrong one to the new one (paste by time). Once confirmed delete the wrong one. Link to comment Share on other sites More sharing options...
aesl1982 Posted December 1, 2015 Share Posted December 1, 2015 In hardware utility U can assign which pixel is first if using the color cosmic devices. Link to comment Share on other sites More sharing options...
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