Don Posted September 12, 2015 Share Posted September 12, 2015 Seems some of my previews went missing overnight. I'm sure it's operator error and all, but where are they stored? I've got backups galore, just don't know where to look in order to retrieve the file(s). Link to comment Share on other sites More sharing options...
Don Posted September 12, 2015 Author Share Posted September 12, 2015 Seems that it's in the LORPixelEditorData.xml file. Somehow that file had issues. I'd be willing to bet it's a sync issue with Dropbox, and one PC somehow wrote over the other one. Link to comment Share on other sites More sharing options...
MattBrown Posted September 12, 2015 Share Posted September 12, 2015 Yes, you found the correct file. Previews, palettes, and favorite effects are stored in this file: Light-O-Rama\PixelEditor\LORPixelEditorData.xml Matt Link to comment Share on other sites More sharing options...
Don Posted September 12, 2015 Author Share Posted September 12, 2015 Riddle me this... I save the LPE file to a folder on Computer1. The folder is sync'd to Dropbox, and downloads on Computer2. When I open the LPE on Computer2, the Preview is no where to be found. What's missing? Link to comment Share on other sites More sharing options...
MattBrown Posted September 13, 2015 Share Posted September 13, 2015 Riddle me this... I save the LPE file to a folder on Computer1. The folder is sync'd to Dropbox, and downloads on Computer2. When I open the LPE on Computer2, the Preview is no where to be found. What's missing? Did you close the Pixel Editor on Computer1? Previews are saved when you exit Manage Previews and when you exit the program. Matt Link to comment Share on other sites More sharing options...
Don Posted September 13, 2015 Author Share Posted September 13, 2015 ID 10 T error it seems. Yes, I had shut down on CPU1 before loading up CPU2. For whatever reason the file is getting saved not in my default Pixels director, but in a secondary Pixels directory. At least I think that's what is going on. I've got it to work on CPU2 for now, and will keep an eye on it for future reference. Link to comment Share on other sites More sharing options...
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