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Want To Use Existing Sequence Timing Marks


Denise Brunner

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I have a bunch of existing sequences that I update every year with the new props I add to the display. I am adding a lighting truss to the display with some dmx yoke lights, a snow machine and laser. On the front of the truss I am adding 6 CCR's for a marque effect for messages, titles, radio station info, etc. but I also want it to be able to sync with various color elements already in the sequence. Is there anyway that I can take them timings from my present sequences and import them into superstar and them export them to be used with the sequence???

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I don't use the SSE a lot. That said, after looking around a bit I found the following.

  1. You can import timing marks into a .SUP file. File -> Import Timings. My basic testing tonight says "Name of Timing Grid to Import" is the easiest option.
  2. After you've done your programming export to a new sequence. If you export to the current sequence file, you will overwrite what is already there.
  3. You could then copy/paste the effects from the sequence created in SSE into the rest of your sequence.

There are probably other ways to do the same thing, but I don't know about them. Hopefully someone here has an easier process. (Though personally, I don't find the above process all that difficult, but I can see where others might.)

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If I remember correctly, there is an "Import Timing" tool somewhere around "Import Visualization". My pc is about 135 miles from me at this time and I can't remember where. I think it's under "Tools"

Edit: Sorry Don. I think we hit enter at almost the same time

Edited by Ron Boyd
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No apologies needed, Ron.

Speaking of getting the SSE sequence into the main sequence, I forgot about sub-sequences.

. (It also has another tip in there I forgot in my other post. "Paste by Time".)
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Instead of subsequences it would be better to use the Paint from sequence. The subsequence won't show up in the animation or visualizer so it may be a little harder to check timing until the show is running.

Scott

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Instead of subsequences it would be better to use the Paint from sequence. The subsequence won't show up in the animation or visualizer so it may be a little harder to check timing until the show is running.

Scott

Sub-Sequences show up in the visualizer for me. (But not the animator.)

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Sub-Sequences show up in the visualizer for me. (But not the animator.)

Sub-Sequence definitely shows up in the Viz. Just tried it out a few days ago.

But not in the Animation as Don stated.

Kevin

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Thanks guys, will play with SSE today to see if I can get it to do what I want. Even if I can get one channel to go from the sequnce to the SSE, I would have a chance of getting things to line up ok..... I guess

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