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petek157

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Everything posted by petek157

  1. Ha thats funny. All my emails and websites (mine and sites I build for others) are down. I will send them to you once thats back up. Hopefully SOON!
  2. Jerry you need 2 different visualizations. One that is set up like your display will look, and one I just took that one saved as *_row and removed the background and take all the props and stacked them above one another. Then do like Brian is saying above. My question was how the timing seq grid decides to organize. For example in my row vis file I have a vertical wall on top, under that I have that eve line, then a CCR arch under that. I laid them out in the order that they would be on the house. But SS's grid order may end up Arch, Vert wall, then Eve line. Im trying to figure out how to lay out my vis row file so the SS seq grid draws in the same order as the vis row file. Thanks
  3. I kind of figured that, but was hoping that maybe just maybe I was missing something. Your software is amazing thou. Thanks
  4. I can seem to wrap my head around how SS orders the rows that I have made in my rows vis. file. Id like to be able to arrange the props in the vis. rows file so that they end up in a certain order in the SS grid. Is this possible? How does SS read the rows vis file and decide what order to place the grids? Thanks
  5. I just upgraded my lic. to 24CCR. I was previously using the old copy and paste different sections of my show because I had too many channels for my previous license. Now having upgraded, I was wondering if there is any way to bring together the 3 different SS files without having to re sequence them so I can export all at once now? If further explanation is needed please ask questions. Thanks
  6. May have figured it out "a little". By drawing 1a 1b and 2a 2b over the vis line makes it grab all of it. Confirm if this is the best way please. THanks
  7. OK, continuing to play with this, I checked a box in the morph Setup that says VisEffect. This is SUPER close to what Im looking to do. But what seems to be happening is that when I draw the morph line because the pixels are not perfect in the visualization that it only uses the pixels that are hit by the morph line. Are there any tricks to either drawing the morph line "fatter" so it hits all of the lights or a way to draw the prop on the visualizer better so that a morph line can hit all in one swipe? Keep in mind that this prop is multiple universes long. Thanks again
  8. Im still working on the 380px line, but Im also a little confused on why I have two sets of pixel grids showing up when importing a visualization pair?
  9. I have a long roof line that has 380 pixels consisting of 3 DMX universes (150px, 150px & 80px). I was wondering if there is a way to get them into SS that would allow me to run a morph from one end to the other without having to make 3 separate morphs? Ive been able to import a visualization somewhat effectively but the issue that Im having is that due to the fact that the universes are different lengths a 1 sec morph on the 80px section travels faster because its shorter. It would be nice to do it in a way that I could left click px1 and right click px380 and have the morph travel the whole line. Any thoughts on this? Thanks
  10. Thats a very good question. Unplugged everything last year working fine went to hook up and test last week and I wasn't getting connection from one of my adapters and it seemed warm while hooked up. So I opened it up and one of the chips on the board was burnt up. So I ordered a new one hooked it in and I am still not getting response from those controllers. If I swap and hook my second LOR network to the new adapter I can see the CCD's in that network no problem.
  11. Hello, Is there any way to test the network connections on the controllers. I have a couple CTB16PCG2 controllers that are blinking booted up but not connected(green steady blink). I hook up to network and the HU isn't recognizing them. I have the settings in network preferences setup properly and HU sees the Comm ports. Have swapped cables in every combination possible. The reason I ask about the network connection on the controller is that I recently had to replace a USB485 because it had burnt up. Im thinking that what ever caused the adapter to burn up may have damaged the controllers boards too. Any suggestions or am I SOL? Thanks, Pete
  12. Last minute I have decided that I can't handle dealing with these stupid incant icicle lights anymore. To late to order from Ray. Anybody recommend a US seller with fair prices? Thanks, Pete
  13. Hello, I have 2 - CCR's (arches) and 2 - CCP's (tree) on one network. And 8 - 5' icicle tubes with 9 smart RGB modules each running on a DMX network. In my sequence they morph back and forth in a mixed color, say a purplish color ( i know the title says white...im getting to that part ). During the show this shows up as a mess of different colors. This happens during a fast morph, almost like the lights can't turn on and mix fast enough (i know that sounds dumb) to get the right color. If I use any of the RGB colors it works fine. Now the white not working is right at the end of the song. I have a quick 100% on then fade to 0 in white. When this pops it is like above, sections of different colors. People don't notice, and think it looks neat, but its bugging the heck out of me that I don't know why its doing it. Any thoughts? Need more info just ask. Thanks, Pete
  14. I am not sure exactly what my issue was, but "this" issue seems to be fixed. I ran some test to track it down, nothing work. Ran the show and poof...worked perfect. Figuring bad connection somewhere that by unplugging and plugging back in connected better.
  15. I bought some resistors and for the heck of it I am going to put them in, as Ive seen a bunch of posts that say that this is recommended for 485. As for the networks, I have 2 LOR and one E1.31. Network LOR Reg has 2 - CCP's and 2 - CCR's. LOR Aux A has 2 - 16pc's and one 16DC. The E1.31 has a 2 universes with 108 channels on each. I have not check the wiring on any of the controllers, I bought them direct from LOR. But I will wiggle them to see if any are loose. All the being said, out of now where, they seem to be working fine....WHAT? After everything that I tried that didn't change anything, just like that I close the store to go home sit and watch a round or two of the show and every thing (except a half a light string out) is working fine. It will be interesting to see if it stays working. Thanks for everyone's help. Pete
  16. OK put new ends on all my cables confirming proper wiring...No help. Ran new cable... No Help. Unless someone has any new suggestion, I will try and find a 120 ohm resistor tomorrow morning and make a terminator. Will just have to have it on tonight with the glitches in the system. Let me know of any other thoughts that any one might have. Thanks, Pete
  17. Running a chase in the HU shows the mess. A brief description of my system chain. Controller 1 inline is 16pc -> Controller 2 inline is 16D -> Controller 3 inline is 16pc. Controller 3 inline is the issue. I run a chase on these channels and its messed up. It works for a pattern then is messed up (not turning on, turning on out of order etc) for what seems like a couple patterns. Then it will work for 1 or 2 then messed up again. I read a few different posts about a terminating resistor. Seen as this is the last controller in the chain, I am going to try that. My question is does it have to be a 120ohm resistor? I live in the middle of know where and getting one last minute is iffy. I have some resistors here but am not sure if they will work. I have a 22ohm, 1000 ohm, 100k ohm. Are they of any use for this?
  18. The thing thats confusing me if it is in fact a channel issue is, why does it work perfectly in the visualizer. And why do other sequences using the same channel config file work in both the visualizer and the show
  19. I ran my mp3's through audacity to a CBR. Would the mp3 have an effect on how the lights turn on and off? The lights as a whole are in sync with the music, they just act all crazy during playback. I will re check the channels in this sequence, but I am using a saved channel config that works in other sequences. I will also run more testing using the HU. Any other suggestions welcome. I will post back after the above testing. Thanks, Pete
  20. I have a sequence that shows perfectly in the visualizer and when I start the show outside, its all messed up. By messed up I mean channels randomly will turn off, timing goes off, some channel dont turn on when they are supposed to, just really quirky. And its not the same every time, one time a channel will shut off for 3-4 seconds (when its not supposed to turn off at all) and the next time around it shuts off for just a split second. Other shows work just fine. The show that is acting funny is heavy to my CTB16PC controllers vs the others that are more CCD's and E131 DMX. If you have questions or need more info please ask. Any thoughts would be greatly appreciated. Thanks, Pete
  21. I have a spare channel (I know I know blasphemy) so as long as it wont hurt the controller I am going to try it. But the timer is a good thought to, just want to have more control over the on/off. Maybe even find a place to use them in the show. Thanks everyone.
  22. I was wondering if it would be harmful in anyway to power two flood lights at my store entrance for long periods (maybe 9 hours a night) using the LOR controller. I basically want to be able to turn them off during the light show and then have them on as security lights for the rest of the night. I just didnt know if that would harm the controller or anything if I left them on that long. Thanks, Pete
  23. I would like to thank LOR for an extremely fast response. Apparently hotmail didnt care for LOR Help Desk emails and was blocking them. They had responded but the responses were not getting to me. LOR is taking care of me as expected. Thanks Guys, Peter
  24. Understandably this is the worst time of the year to try and get support but I have been trying for 3 weeks, either by help desk requests (which doesn't seem to be working for me I fill it out hit send, its says you will get a confirmation and I never do) or calling LOR directly (either no one answers, again understandably, or twice someone has taken a message to give to someone else and I have never received a return call). I normally wouldn't make this a forum issue but given the difficulties I am having and this close to lights on I dont know what else to do. I am hoping that someone sees this and can help. I purchased a couple CCP's during the grab sale this spring. A few weeks ago when I got to building the display using them I found that one of the strings only has 48 pixels vs. 50. With the prop that I am building this is a problem. I assume that it will be replaced with no issue (LOR has always taken care of any problem without question) but I cant get ahold of anyone to start the process. So if anyone can help me please let me know. PM would probably be the best. Thank you Peter
  25. Just throwing this out there.... Do you by chance have 3 phase power? Cause that caused me a fading problem similar to the original post. When you tested and they worked, is it the same outlet that you are using that they dont just using extension cords?
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