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bbig

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About bbig

  • Rank
    Member

Profile Information

  • Gender
    Male
  • Location
    Denver
  • Occupation
    Business Development

More About Me

  • Interests
    Fishing
  • How I learned about Light-O-Rama -
    Online
  • Favorite Decorating Holiday?
    Christmas

LOR Software

  • LOR Software Version
    4.4.4
  • License Level
    Pro

Recent Profile Visitors

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  1. If I use the "light string" function and change it to RGB, it seems to only be adding a traditional rgb leds. Not smart pixels. I assume I should be using the pixel DMX tool?
  2. When adding a rgb light string it seems to assign the number of points automatically. What are points? Pixels? If so, how do I change it to 50? it won't let me do that manually. Thanks
  3. Hoping a better title might help find someone who knows the answer to these. In preparation to moving to S5 I'm trying to create an accurate visualizer for my house. However, I haven't been able to find a tutorial that is specific to smart RGBs. I've imported a picture of my house and that's when things get confusing. I outlined the house with the square pixels using pixie8s. 1. Should I be using the CCR wizard to apply the lights? That's what I am currently using. 2. When setting the properties for each string it asks for the base unit ID. So I selected that for all 8 strings I have using a Pixie8. Seems like doing it this way, the stricgs are essentially the same. Am I missing something? Should I be using the next available unit ID? The base for this particular controller is 40. 3. When adding props like arches (i made arches using seeder tubing and the square pixels) do I select "strings" or "CCR"? Are strings just regular lights? The square pixels are definitely not a ribbon. If I chose CCR it asks how many pixels per segment which of course the square pixels have only one which isn't an option. 4. Is the visualizer not set up for pixel strings? 5. in the arch wizard, is a segment a string? When I assume that, it just shows a series of "1s" across the arch. Any help would be appreciated. I have watched the tutorials for standard lights but they don't address many of these questions. Thanks!
  4. Trying to create a vis. I have several questions on a separate post. Hopefully someone will be able to answer those questions so I can move forward. Thanks
  5. I have watched your video and it has been a tremendous help getting everything set up. I appreciate your efforts. Even when adding a controller in SE I dont see a way to change the order of the pixels to accommodate a pixie tree that starts at the top left as viewed by the audience. I tried going in and changing each channel (50 x 16) so it took several hours. It sort of worked but it created a new channel every time I changed that was not grouped so it screwed up my entire Configuration. It also is a perfect fix because you can only reverse the pixels in groups of 3 so its kind of in order but not really. I suppose I will need to take apart the tree and reverse the pixels. Probably the quickest way based on what I've encountered so far. Thanks again for the help.
  6. In preparation to moving to S5 I'm trying to create an accurate visualizer for my house. However, I haven't been able to find a tutorial that is specific to smart RGBs. I've imported a picture of my house and that's when things get confusing. I outlined the house with the square pixels using pixie8s. 1. Should I be using the CCR wizard to apply the lights? That's what I am currently using. 2. When setting the properties for each string it asks for the base unit ID. So I selected that for all 8 strings I have using a Pixie8. Seems like doing it this way, the stricgs are essentially the same. Am I missing something? Should I be using the next available unit ID? The base for this particular controller is 40. 3. When adding props like arches (i made arches using seeder tubing and the square pixels) do I select "strings" or "CCR"? Are strings just regular lights? The square pixels are definitely not a ribbon. If I chose CCR it asks how many pixels per segment which of course the square pixels have only one which isn't an option. 4. Is the visualizer not set up for pixel strings? 5. in the arch wizard, is a segment a string? When I assume that, it just shows a series of "1s" across the arch. Any help would be appreciated. I have watched the tutorials for standard lights but they don't address many of these questions. Thanks!
  7. It looks like there is a steep learning curve on pixel editor that I wont have time to overcome in the short term. Can the Configuration be changes directly in SE?
  8. I was using 4.4.4 visualizer to create the tree. Is there a better way? When I try to use pixel editor I get errors for all of the sequences I have. Doesn't seem to find the audio file even though it is looking in the right place. I do have the latest driver for OpenGL. Not sure what to do at this point. If the other LOR products are any indication, it will take a long time to become familiar with pixel editor assuming I ever get it to work.
  9. I have a pixie16 that is already part of my channel configuration along with 4 others. I am trying to change the pixel order on that particular unit to accommodate a set up very similar to yours with 16 - 50 pixel strings with the #1 pixel on the top left as the audience sees. I am using 4.4.4 until after the holidays. Should I create the prop in visualizer and somehow paste the channel Configuration for this tree into my existing channel Configuration? In visualizer, if the numbers are at the top, does that mean the #1 pixel is at the top? Also, when generating the prop, what LOR addressing mode should I use in the channel wizard? Thanks!
  10. Can anyone help me figure out how to program a pixie tree where the first pixel is at the top left (or could be right)? It completely wired and standing in the yard but I dont know how to program it with input at the top. Thanks!!
  11. OK, I was able to create the message in SS and exported it to SE. I tried to cut and paste it into the existing sequence but all it does is flash at that time. What is the correct way to add it to the sequence? Thanks again for the help!
  12. I am using the square pixels in seeder tube.
  13. I forgot to set them at zero at first but did after it didn't work the first couple times.
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