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LOR Programmer
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Everything posted by BrianBruderer

  1. BrianBruderer

    Import timings from S5 into Superstar

    In the next release the timings from the tapper wizard or beat wizard will automatically come over into superstar and the vertical yellow lines will represent the timings from the tapper wizard or beat wizard. As for the 3 horizontal lines that you see in SuperStar when you do "create timings" it is using the same data that it uses to create instant sequence and the lines represent when the total strength of the music is above a certain threshold. The top line represents the total strength of the music, the 2nd line is the left stereo channel and the 3rd line is the right stereo channel. You can change the threshold by clicking on the Tools menu, selecting "Timing Map" then set the "sensitivity" setting.
  2. BrianBruderer

    CCR Arches using Superstar

    Sorry for the lack of documentation right now. We are working on that, and I want to make a video tutorial as well to show how to use superstar with S5. But for now here is a short description: In S4 you make visualizations, in S5 you make Previews. So the steps are: 1) Make a Preview in S5 of the lights you want to sequence 2) Create a sequence using that Preview 3) select some or all of a motion effect row and do a right click on that selection and select "insert superstar effect" 4) the S5 Sequencer will launch SuperStar and you should see your Preview in SuperStar 5) Do your sequencing and the shut down SuperStar and superstar will automatically pass the sequencing you did to the S5 Sequencer 6) Hit the Play button in the S5 Sequencer and you should see the sequencing you did. 7) Double click on what you just sequenced and SuperStar will be launched and you can edit the sequencing you did As for having Instant Sequence do effects on all of the arches instead of just one, the best way to do that is to use the Auto Sequence feature. There is a video tutorial on the Auto Sequence feature, go the the lightorama main page, click on Support, then click on "Tutorials and PDFs". The superstar tutorials are near the bottom. Look for a tutorial on Auto Sequence, it is the last one in the list of SuperStar tutorials
  3. BrianBruderer

    Error exporting to S5 sequence editor

    I just checked and the increased memory change did not make it into the 5.1.2 release (my fault) Jim, send me an email at brian@superstarlights.com and I can give you a new SSEdit.exe that you can test form me and see if you still get the "out of memory" error
  4. BrianBruderer

    Star converted

    In S4 the CCR tree setup is the same as it always has been. In S5 there is a 12 CCR Tree preview and 16 CCR Tree preview that has already been made for you. To access them do the following: 1) launch S5 Sequencer 2) click on the Preview flyout that is in the upper right 3) click on the plus sign 4) In the Preview Design dialog box click on "Add" 5) Select "SuperStar (online)" and click on Continue 6) Click on the checkbox of the Previews that you want and click on "Import Checked Items"
  5. BrianBruderer

    Star converted

    That message should appear if you are in CCR mode and have the 6 channel Star at the top and there was at least one effect for the 6 channel star and then you import a visualization that has the Star. Not sure why you are seeing spurious ones.
  6. BrianBruderer

    Error exporting to S5 sequence editor

    The latest release of S5 which is 5.1.2 has the increased memory change. What version are you using?
  7. BrianBruderer

    Error exporting to S5 sequence editor

    The basic issue was that SuperStar was out of memory. I now have SuperStar compiled in a way that doubles the amount of memory it can use. This fixes the above problem. The fix will be in the next release.
  8. BrianBruderer

    Error exporting to S5 sequence editor

    channelElements are something used by SuperStar while it is compiling the sequence. The limit is 8 million. In my testing I never exceeded this limit but I apparently did not do a sequence with a lot of images in a long song! Can you zip up the .sup file and email it to brian@superstarlights.com ? That is assuming the zip file is of a size that it can be emailed. Also, if you are using a visualization file I will need you to email that to me as well.
  9. Many folks have asked for sequences for the 16x25 Tree that Light-O-Rama sells. It took me a while but I finally have 5 sequences for the 16x25 LOR Tree. The sequences are based on the 24x25 CCP Tree with Globe sequences. I used the "Move or Scale Selected Effects" feature to move and scale the sequencing and then did some manual modifications as well. I think the results turned out quite well. The sequences are available at the top of my sequence purchase page at www.superstarlights.com I have "Wizards in Winter", "Carol of the Bells (Christmas Eve Sarajevo)", "Christmas Canon", "A Mad Russian's Christmas", and "All I Want for Christmas Is You". Within the next week I hope to also have "Let It Go", "Feliz Navidad", "Rock Ye Merry Gentlemen", "Carol of the Bells by David Foster", and "Silent Night" Below are videos for the 5 sequences I currently have:
  10. BrianBruderer

    Sequences for the 16x25 LOR Tree are available!

    dibblejr noted "when these trees first came out it would not show as planned." I think he is referring to the fact that for a while there was a bug that I introduced that happened when you exported "half length" ribbons in CCR mode. The made it so only half each ribbon exported. That bug has been fixed and half length ribbons export properly in 4.3.34. Because the bug is fixed now, you can specify 8 ribbons in the CCR mode part of the Layout dialog box and it will create a grid of 16 half ribbons that will export properly onto the 16x25 tree. However, even with that bug fixed, it is preferable to use the 16x25 visualization for the tree because it is a visualization of a 360 degree tree and you can import it in wrap around mode and then you can do spiral effects on the tree. There is a link to download the 16x25 visualization at the bottom of the sequence purchase page on my website at www.superstarlights.com Also, at the bottom of the sequence purchase page there are instructions on how to convert a sequence, below is a copy of those instructions. But I will first note that if you convert a full ribbon sequence to a 16x25 sequence you of course will lose detail in the effects because the resolution is lower. And also, a 360 degree tree has a different look to it. For example, in the case of Silent Night, many of the effects should look good, but the manger scene at the end isn't going to look good because of the decreased resolution. You can of course do manual modifications after the conversion that can help. As you can guess, the 16x25 sequences that I have at the top of my purchase page were created by first doing a conversion and then manually doing a lot of changes to improve upon the conversion. 16x25 LOR Tree You can convert your sequences to play on the 16x25 360 degree tree that Light-O-Rama sells by doing the following: Right click on this visualization of a 16x25 360 degree tree and select "save link as" launch SuperStar Click on the File menu and select "Open" and open your 12 CCR sequence Click on the File menu and select "Import Visualization" and import the attached visualization Click on the File menu and select "Save As" and save the sequence to something like "Christmastime_16x25" Click on the Edit menu and select "Select All" Click on the Tools menu and select "Move or Scale Selected Effects" In the "Move or Scale Selected Effects" dialog box select "Scale" The settings should be as follows for a 12 CCR sequence: Source Width=12  Dest Width=16 Source Height=50 Dest Height=25 click on "Ok" Click on the File menu and select "Save" Click on the File menu and select "Export to Sequence Editor" Note that you will need the 8 CCR superstar license to be able to export the sequence to the sequence editor Also note that the visualization uses the default Unit IDs of 01, 02, 03, 04, 05, 06, 07, and 08 for the tree.If you want different unit IDs for the tree, first you will use the Hardware Utility to set a Unit ID in the controller.For example, if you set unit ID 18 in the Pixie Controller that comes with your tree kit, the controller will use unit IDs 18, 19, 1A, 1B, 1C, 1D, 1E and 1F for the 8 strings of the tree.You then launch the Light-O-Rama visualizer and open the 16x25 360 degree tree visualization. On the right is a list, click on "Fixtures" to list the fixtures. Double click on each fixture in the list and change the Unit ID to match what you have set for your tree. You then will go through steps 1-10 listed above.
  11. BrianBruderer

    S5 CCR Tree Issues

    Matt Brown could not reproduce a problem. He suggested checking network preferences and make sure all 16 Universes are defined.
  12. BrianBruderer

    S5 CCR Tree Issues

    Got the file. I have forwarded it to Matt Brown.
  13. BrianBruderer

    S5 CCR Tree Issues

    Try emailing it to brian@superstarlights.com If that doesn't work we can try using dropbox
  14. BrianBruderer

    S5 CCR Tree Issues

    If you have a way of creating a zip file, try doing that.
  15. BrianBruderer

    Import timings from S5 into Superstar

    The import timings dialog box in superstar is designed to import timings from the S4 Sequence Editor. There is nothing in SuperStar that will import timings from the S5 Sequencer. I will talk to Matt about what it would take to do that.
  16. BrianBruderer

    S5 CCR Tree Issues

    I would expect this would be an S5 Sequencer bug. Please attach your .loredit file and I will send it to Matt Brown.
  17. BrianBruderer

    S5 CCR Tree Issues

    Yes, that is what I was wondering. If I understand what you are saying in the first post, the effects are rendering to the S5 Sequencer screen properly, but when you play them from the S5 Sequencer to your actual lights, only the first ribbon is working. Is that what is happening?
  18. BrianBruderer

    S5 CCR Tree Issues

    Double check the Preview in the S5 Sequencer, how is the addressing setup in the S5 Sequencer Preview?
  19. BrianBruderer

    Gif Help

    Click on the Tools menu and select "Preferences" and see if you have the "Layer Priority Feature" selected. If not, select it. With the layer priority feature selected, the effects that are on a higher layer get rendered on top. Also, for the image check to see if you have "transparent," "semi-transparent" or "solid" selected. If you want the image to totally be rendered on top, then select "solid." If not then select "transparent" or "semi-transparent". Basically, experiment with the settings and see which one give the results you want. If the above is not the issue, let me know.
  20. BrianBruderer

    S5 CCR Tree Issues

    I first want to determine the environment you are running. If you are importing a visualization into SuperStar it sounds like you are using S4. If you are running S5 then you would create a Preview in the S5 sequencer and then the Sequencer would launch superstar and superstar would use the Preview. Which of the above describes what you are doing?
  21. BrianBruderer

    Convert Viz file

    No, there is not a way to import an xLights model to a Viz file. You will need to create the Viz file manually.
  22. BrianBruderer

    Controller location

    If you are using S5 then when you click on "Insert SuperStar Effect" in the S5 sequencer, the sequencer launches SuperStar and passes the Preview to SuperStar and SuperStar uses that Preview. You do not need to do anything in superstar to define the layout when superstar has been launched by the S5 sequencer.
  23. BrianBruderer

    Text mask and groups

    Good! Thanks for reporting the bug and verifying the fix.
  24. BrianBruderer

    Morphing from On to Off

    I would be curious to see first hand what is happening. Send an email to brian@superstarlights.com and we can arrange a date and time for me to remote into your computer.
  25. BrianBruderer

    TRUNC All

    It truncates the color value of each pixel in the image to be multiples of 10. In other words the values will be 0, 10, 20, 30, 40, 50, 60, 70, 80, 90 or 100 instead of being 0-100. If you have trouble with image animations causing lag in the sequence you can do Truncate All and it should fix it and most of the time you won't notice the difference in the quality of the image. Note that it usually fixes the lag because each pixel will stay the same color for a longer period of time.