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BrianBruderer

LOR Programmer
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BrianBruderer last won the day on November 26

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About BrianBruderer

  • Rank
    Creator of Superstar Software Editor
  • Birthday 08/08/1956

Contact Methods

  • Website URL
    http://www.superstarlights.com

Profile Information

  • Gender
    Male
  • Location
    Allen, TX, USA
  • Occupation
    Computer Programmer

More About Me

  • Interests
    Christmas Light Displays
    Software
    Halloween Spider Webs
    Aviation
  • How I learned about Light-O-Rama -
    Internet Search
  • Favorite Decorating Holiday?
    Christmas

LOR Software

  • LOR Software Version
    5.1.4
  • License Level
    Pro

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  1. What PhilMassey said is probably the easiest way. In superstar there is a VU meter motion type, but it does the VU meter from the top. Set the trigger type to rapid fire, set VU meter for the motion, and set the same TCM for all 10 rows To do a VU meter from any location you can also do it with Auto Sequence. Bring up the scene dialog box and click on the green car In the Auto Sequence dialog box choose "burst and return" Set the direction arrow and set a pixel on the green sequencing grid. The pixel will "burst and return" to the music. To get it to react to only certain frequencies set 4 or 5 of the freqs. Create 10 of these with the dot at a different location and different freqs and you will get something that is sort of like a VU meter. Note that the "burst" will only work well if you have at least 4 freqs selected. You want each dot to be reacting to different freqs, but you can have the groups of freqs for each dot overlap a bit. The above takes some time to do but it does give you flexibility to do things other than the traditional VM meter. You could have all of the auto sequence effects start from a center location, but give each one a different direction and you would have a "radial" VU meter. The above probably only makes sense if you have watched the video tutorial "Auto Sequence, Introduction and Preview" which is in the superstar group of tutorials on the lightorama website.
  2. As dibblejr indicated, you can convert .sup files to .lms files but you can't go the other way. Have you contacted the source where you got the .sup files? Hopefully they will give them to you again.
  3. One way to do it is to click on "Select" and choose "rows" Then click on "Create" and choose "superstar" for the Type. Then when you do a single click on a motion effect row it will select the whole row and automatically launch superstar. But realize that if there is already data there then a single click will overwrite the data. So you still want to do a double click to edit the data. What a lot of people do is when they are in superstar they click on the File menu and choose "save as" and save the data as a .sup file as backup so that if they accidentally do a single click in the Sequencer and erase the data then they can open up the .sup file after superstar launches
  4. In the S5 Sequencer interface if you want to edit something you double click on it. So to edit the sequencing you have done double click on the white bar and superstar will open with the data in it. But you are not the first one to not be able to figure that out. In the next release the Sequencer will pop up a message if you do a single click on the white bar. The message advises you that you will erase the currently saved data and if you want to edit the data you should do a double click on the data.
  5. In S4, if you have an visualization of your display then you can click on the File menu in superstar and select "import visualization" and import the visualization. In S5, you do the following: 1) create a Preview in the Sequencer 2) select any of the motion effect rows by doing a right click on the motion effect row and doing "select" then "row". 3) Right click on the selection and select "insert superstar effect" whereupon superstar will launch and the Preview of the Prop belonging to that motion effect will be in superstar. 4) You do your sequencing then shut down superstar by clicking on the red "X" in the upper right of the program. 5) A dialog box will appear asking if you want to save your data, answer "Yes" and the data automatically gets transferred to the Sequencer 6) Upon returning to the Sequencer it will automatically play the sequencing to that Prop while it is processing the data. After it finishes processing the data you can click on one of the "Play" buttons in the sequencer and it will play all of the sequencing. Note that if you want to sequence all of your display in superstar then you make a group in your Preview and do "insert superstar effect" on the motion effect row for that group. Some "gotchas" is that sometimes the Props will not automatically have a motion effect row. In that case you can right click on the Prop on the left side of the screen a menu should appear and the bottom option will be "add/modify motion effect row" Click on that option and in the dialog box that appears click on the "add" button. Also, you can only have motion effect rows if you have the "Pro" license Soooo, to answer your original question, in S5 in superstar you can still launch superstar "standalone" and the option to import a visualization in superstar is still there, but the Sequencer does not produce a visualization file and so there will be no visualization file to import. And when you launch superstar "standalone" a message box will appear advising you that launching superstar "standalone" is allowed but it is not the recommended usage. There is a video tutorial that goes through making a Preview in S5 and sequencing it using superstar. Go to the lightorama main page, click on "Support" then click on "Tutorials and PDFs." When the page appears the first group will be labeled "Sequencer (ShowTime Sequencing Suite aka: S5)" The 2nd, 3rd and 4th videos cover what I have described in this post. They are: Sequencer (aka: S5) and Making a Preview for Smart Pixels Sequencer (aka: S5) and Making a Preview for Traditional Lights Sequencer (aka: S5) and Inserting SuperStar into a sequence
  6. It sounds like you are using S4 and you are exporting the sequence as intensity data. The Sequence Editor only supports one intensity data file from superstar. But for that reason there is a "merge intensity data files" feature in superstar. Do the following: 1) launch superstar and open the sequence to your first prop 2) Export as intensity data but choose "add intensity data to new sequence" and give it a name that identifies it as the first prop 3) open the sequence to your second prop 4) Export as intensity data but choose "add intensity data to new sequence" and give it a name that identifies it as the second prop 5) click on the File menu and select "Merge Intensity Data Files" select the files you just created and "Add Merged files to existing Sequence" This will overwrite what is there with the merged intensity data file
  7. The intensity data files end with .lid and the beginning of the name of the file is the same as the .lms file that they belong to. The only way to delete them is to launch File Explorer, find them and delete them. And yes, if you export as intensity data to an .lms file that already has intensity data it will overwrite the existing intensity data file. Version 4.3.26 and newer can merge up to 15 intensity data files. Older versions of superstar can merge up to 10 intensity data files.
  8. Unfortunately there is not. You would have to remember the settings you had and set it that way again. The new Auto Sequence feature is better in that way. It remembers what you set and plays the same way each time and is more versatile and is not limited to 24 rows. There is a video tutorial on the auto-sequence feature. Go to the lightorama main website, click on Support, then click on "Tutorials and PDFs", scroll down until you get to the superstar section. Towards the bottom of the superstar section is a tutorial named something like "Auto Sequence feature, introduction and preview" And actually it just occurred to me that you could "scale" the current instant sequence you have. Do the following: 1) open the instant sequence and import a visualization of the mini trees with the added two pixels 2) click on "save as" and save it to a new name like "instant sequence + 2 pixels" 2) click on the Edit menu and select "select all" 3) click on the Tools menu and select "move or scale selected effects" 4) select "scale" 5) set the source width and height to be the original width and height of the sequencing. set the dest width and height to account for the two pixels you have added
  9. Ok, I was confused at first but I think I know what you mean. You are running S4 but are using the SSEdit.exe from a 5.3.2 installation. It turns out that the ability to resize the grid only happens if SSEdit.exe has been launched from the Sequencer in an S5 installation. So even if you got the latest SSEdit.exe it wouldn't resize your grid because you are not launching SSEdit.exe from the Sequencer. But back to the original problem, I think what you are trying to figure out is how big to make your image after import because the grid has been made to be larger than your prop. Lets say you have a 16x50 grid for your actual prop. When importing an image the grid becomes "large" and will be 64x50. Think of the leftmost 16 columns on the 64x50 grid as belonging to your 16x50 prop and all of the columns that extend to the right of your prop is just extra space to use if you want to. But if you just want your image to fill you 16x50 prop, then you will want to shrink the image and move it to the left so that it all fits into the leftmost 16x50 pixels. If the above is not clear let me know. It is a lot easier to show how it works than to verbally describe it. We can set up a time for me to remote into your computer if you email me at brian@superstarlights.com If you still want the latest SSEdit.exe then you can do what you said and download 5.3.10 and copy SSEdit.exe over to your S4 installation. Or you can email me at brian@superstarlights.com
  10. In one of your posts you said you were running 5.3.2. Did you mean to say you are running 4.3.2 ?
  11. When I put the import image button in there, I have always had it go to a large grid. I did not change that behavior. I have fixed some bugs however, so you may want to update to v5.3.10 As mentioned, you can resize the image to something smaller even when the grid is large. Are you able to size the image smaller? I could remote into your computer if you want, and I can see what is happening first hand. If you want to do that, send an email to brian@superstarlights.com Also, it just occurred to me that in v5.3.10 you can specify the size of the "large" grid. I actually put that in for folks that wanted a grid larger than 64x50. But it also makes it so you can specify a smaller grid as well.
  12. There is not a way to convert .lms files to .sup files. Most vendors distribute .lms files because if they give you a .sup file and you don't have the appropriate superstar license then you can't export it. But if the vendor knows you have a superstar license and you want the .sup file most of them will give you the .sup file. Have you asked them for the .sup file?
  13. In the Image dialog box, underneath the "import image" button is a setting for "large" or "normal." Click on "normal" and the size will go back to 16 CCRs But realize that you can resize the image while the grid is large. I often want the image to be larger than the size of the display so that I can scroll the image through the display. And you don't need to use the entire width of 64. Sometimes for my 16CCR sequences I want an image that is 20 rows wide, so I resize the part of the image I want to be 20 rows wide. Also, realize you can set a clip rectangle on the image as well so you only get the part of the image you want. As for the text masking not working, what version are you running? Do all text masks stop working?
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