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Posts posted by dougd

  1. Here is how I would decide. Watch a bunch of Christmas videos. Some you know are LOR, some that are Xlights. Then watch some where you are not sure but all of a sudden you can figure out which software it is. Which ever displays you like better, use that software.

    Hardware, I use Sandevices, simply because they were one of the first to come out with a DIY board. Today they all make pixels blink. Cost is where I would choose.

  2. Did a brand new preview for this year. When I added props I didn't assign channels, figured I would do this after everything was added. I open my preview and go to channel summary to start adding channels. I get 1 edited and click on the second one to edit and the editor crashes every time. I tried it 3 or 4 times with the same results every time. Here is the error.


    LORSequencer.exe Information: 0 : Form_Shown: Preview Design - 2018 Test
    LORSequencer.exe Information: 0 : FormBase.RestoreLocation: FormChannelSummary
    LORSequencer.exe Information: 0 : Form_Shown: Channel Summary
    LORSequencer.exe Error: 0 : UnhandledException: System.ArgumentException: Provided cell does not belong to this DataGridView control.
       at System.Windows.Forms.DataGridView.set_CurrentCell(DataGridViewCell value)
       at `;UdCZxL;(5bTaeTW$\\T}4gv%.‭‏‭‮‍‎‪‬‮‍‬‫‬‌‬‭‍‎‪‎‫‮(Object , EventArgs )
       at System.Windows.Forms.Control.OnEnter(EventArgs e)
       at System.Windows.Forms.DataGridView.OnEnter(EventArgs e)
       at System.Windows.Forms.Control.NotifyEnter()
       at System.Windows.Forms.ContainerControl.UpdateFocusedControl()
    LORSequencer.exe Information: 0 : Form1_FormClosing
    LORSequencer.exe Information: 0 : Form1.CloseConnections



  3. I have 64 pixels on some mini trees. For the last few years, for the ease of converting from traditional lights, I did hardware grouping of 4 pixels so in the sequence editor each tree had only 16 pixels. This year I was wanting to change them to 64 pixels and use no hardware grouping. When I convert my programming from last year, I have 16 pixels worth of data that now I need to be 64 pixels worth of data. I have been using the clipboard flipper to accomplish this and it has worked nicely. I was just thinking this would be a nice new feature.

    Copy 16 pixels worth of sequencing, and paste to stretch height and it would change it to 64 pixels worth of data.. A chase that lasted .5 seconds over 16 pixels would still be .5 seconds long but now chase across 64 pixels of sequencing. 

    Another example of needing something like this. Last year my mega tree was 50 pixels high, this year I want it to be 75 pixels. It has been very time consuming to make this change. It could be easy, paste to fit - height and the sequence editor would do all the work for me.

    Would love to see this new feature in S5.

    What was that email to send suggestions to LOR?

  4. Video of how painful copy and paste is. My beta days are over if no response is submitted, not sure why I should waste my time without even 1 response from anyone from LOR. Any comment would be better than silence. Almost 3 minutes to copy 1/2 second worth of sequence. Clipboard was only 3 meg.


    • Haha 1

  5. Copy and paste slowed way down on version 5.018. In 5.016 it was very good. Not sure what changed but hopefully it wont stay at this speed.

    Now I wish I would have worked harder converting over last years sequences to this years layout.

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