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Everything posted by MattBrown

  1. Motion Effects can only be played back to "enhanced" LOR networks and DMX networks (USB or E1.31). So make sure network that your tree is attached to is marked as enhanced in LOR Network Preferences. Also, the Comm Listener (CL) must be running. For more, see the "Why Aren't My Lights Turning On?" topic here: http://www1.lightorama.com/help/control_lights.htm Matt
  2. Version 5.3.12 is now available for download -- and includes the bug fix for motion effects that respond to music. Once you have it installed, you will need to get the Show Player to re-convert the affected LOREDIT sequences to playback files. You can do this by simply opening the sequence in the Sequencer and clicking the Save button.
  3. There is a problem with the group "Group - Trees (Traditional)" -- notice the negative size below. I recommend changing the arrangement for that group to None.
  4. Yes. SD cards had the same issue and will also benefit from the fix. Matt
  5. Glad you found a work-around. For now, subsequences in S5 sequences can only be in the S4 format (or playabck files as mentioned above). We are looking at supporting subsequences in the S5 (LOREDIT) format in 2020. Matt
  6. We have identified the problem and a fix will be included in the forthcoming 5.3.12 version. Once 5.3.12 is released and you have it installed, you will need to get the Show Player to re-convert the affected LOREDIT sequences to playback files. You can do this by simply opening the sequence in the Sequencer and clicking the Save button.
  7. Are all of your music files MP3 files? When creating an SD card music files must be in the MP3 format. If all music files are in the MP3 format, then there is something else wrong. Please create a ticket with the help desk: http://helpdesk.lightorama.com/ We will need several pieces of information included with the ticket in order to reproduce your problem: The ticket's "Issue Summary" should be the same as the title of this post. From the Sequencer, select Help > About from the menu. Copy the information from that screen into the ticket. Zip up your seven sequences (LOREDIT files) and attach the zip file to the ticket. If these are musical sequences, then zip up the music files for each of the sequences and attach that to the ticket. Please mention in the ticket that you are creating the ticket at my request Once the ticket is created, please send me the ticket number via private message (PM) or post it here as a reply. Thanks for bringing this to our attention. Matt Brown
  8. Thanks for reporting the issue. It will be fixed in the next release. Matt
  9. Well you should be able to do as I described... But there is a bug in 5.3.6 and 5.3.8 causing the intended functionality not to work correctly. It will be fixed in the next release. Matt
  10. You will need to copy the LCB files manually to the "\Light-O-Rama\Clipboards" folder. Then they will be listed in Clipboard Management. Matt
  11. You should be able to use the Boscoyo spider as is. Notice in your video at 4:30 or so, it shows 12 default motion effect rows. If you click on that button here is what you see: When you create a new sequence, these 12 motion effect rows will be created for the spider. By placing effects on the different rows, you can light up different parts of the spider. Matt
  12. Go to the Channel Conflicts & Bulk Changes tab. Change the filter to "All Props". Now you can filter by name and/or channel, then modify network or unit id or name on the selected props. Really easy to make big changes quickly. http://www1.lightorama.com/help/channel_conflicts_and_bulk_cha.htm Matt
  13. In the next release, you will be able to create S5 groups with custom layouts like this. Matt
  14. I agree that grouping the channels would be a nice feature. 1) As a work-around, after you enable channels on a pixel prop you can sort the channels by row or column. Just right click on any of the channel names and open the sort sub-menu. 2) Alternatively, in the Add/Modify Motion Rows screen, you can use the subdivide button to create motion rows for rows and/or columns (subject to the 32 motion limit). http://www1.lightorama.com/help/motion_effect_rows_dialog.htm Matt
  15. You can show pixel numbers in Preview Design for the selected prop. See the "Options Menu" topic on this help page for more information: http://www1.lightorama.com/help/design_tab.htm Note that using this technique, you will be seeing pixel numbers as they appear from the front of the prop -- NOT from the rear of the prop. Matt
  16. Can you post of a screen capture of your actual screen? Matt
  17. Generally, you change a prop name in the Prop Definition window - which can be opened by double-clicking on the prop in sequence grid, or in Preview Design. There is a search and replace text function on the Channel Conflicts & Bulk Changes tab in Preview Design that allows you to search and replace the text in prop names in the same manner you would using a word processor. http://www1.lightorama.com/help/channel_conflicts_and_bulk_cha.htm Finally, if you just want to get your channel list into a spreadsheet, you can copy and paste from the table shown on the String Summary tab of Preview Design. http://www1.lightorama.com/help/string_summary_tab.htm Matt
  18. Not currently. We would need to add a "NoPreview" channel effect. I've added this to our list of features to consider for future releases. Matt
  19. If your computer uses an Intel processor and chipset, then you can try using the Intel Driver & Support Assistant. https://www.intel.com/content/www/us/en/support/detect.html Matt
  20. Starting with version 5.3.0, you schedule your LOREDIT files in the Show Editor, and your playback files are created automatically when your show plays for the first time. Matt
  21. Glad to hear you got it working. And actually, we are always interested in what users do to get LOR installed correctly, because there is usually another user out there with the same issue. Matt
  22. A lot of good questions here. I am only going to address one for right now... What do the numbers at the end of the file name mean... The first set of 4 digits represent the "enhanced" setting on each of the 16 possible LOR networks. If the enhanced flags change, the playback files need to be recreated to reflect the new network configuration. The 4 numbers is how we keep track of that. The second number is the preview revision number. Every time you save your preview, the revision number is bumped up by 1. Changing the preview could be just moving a prop around, or it could mean you've changed channels, or deleted props. Some of those actions mean that the playback files need to be updated. So we embed the preview revision number in the file name so we know whether we need to create new playback files or not. Matt
  23. Just FYI - the latest release is 5.3.6 Matt
  24. Thanks for the feedback! Bug 1 will be fixed in the next release. In Bug 2: the labels match what is generated by the version 4 Sequence Editor it is consistent with the way pixie controllers are labelled the label also matches the unit ID shown for the controller in the Hardware Utility Matt
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