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lkcubsrule last won the day on September 14

lkcubsrule had the most liked content!

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About lkcubsrule

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  • Birthday September 1

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  • Gender
  • Location
    Hudsonville, MI
  • Occupation

More About Me

  • Interests
    Lighting Design, Building Science, Architecture
  • How I learned about Light-O-Rama -
    Through Planet Christmas back in 2004
  • Favorite Decorating Holiday?

LOR Software

  • LOR Software Version
    A Beta Version
  • License Level

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  1. lkcubsrule

    Help please- SE wont see my PE props

    What types of network are you running? What's the speed? Is it enhanced (because it should be!). Do you have the control panel running?
  2. Alan, You don't have your waveform turned on; it shows on there. See at 00:42.50 in the image below. Apparently I can't take a screenshot of my cursor. Trust me
  3. lkcubsrule

    Are you near Muncie, IN?

    I did live in Muncie, Indiana for a few years. I know plenty of people there, though I don't currently live in the area.
  4. lkcubsrule

    Lights not shutting off

    What Orville said is a great place to start. The other thing I generally do is run a shutdown sequence to close out my show. I have several types of lights, and sometimes my DMX flood lights will stay on when they don't receive a final "off" command. This shutdown sequence turns everything on (even to a small intensity) and then turns it off. It ensures a second time that all lights have received a final off command for the show.
  5. lkcubsrule

    S4 pixel editor

    I don't believe it's possible to open a .lid file. If you have the .lms file and the .lpe file, you can open it; however, you cannot with just the .lid (light intensity data) file. The reason for this is that the "raw effect data" is saved in the .lms / .lpe file. When you save it as a .lid, it "bakes" the effects into the code that's uneditable, but in a playable format.
  6. Sounds like a decent deal. The sister site run by the same individual is www.holiday-light-express.com. This website is known to many in the decorating community for wide varieties of lighting supplies at good prices.
  7. This is a very common nuance learned by a lot of new RGB users. Here's what I've done, and it's been very successful for my setup: I found a "rainbow" color chart on the interwebs, one that displays the range of color I like using in my display (albeit probably heavy on the reds and blues). Then, I set up my pixels (CCB, CCP, whatever you have) next to my printout. I then opened up the Hardware Utility and started messing with the sliders in order to produce a color that "looked" like the color on this sheet. I wrote those down (AND created presets in my pixel editor - see below) so I now can always have a "yellow" when I want it. I also went as far as comparing my RGB lights with my cool and warm white LEDs so I could also get a perfect match It may be difficult to program with these initially, because most yellow/orange colors look very reddish in the preview; however, they're correct in your eyes -- because you calibrated them . It may be helpful to create a few scales like this for floods, CCB, and other pixels -- as RGB devices of different sizes and manufacturers will vary in color; I notice this especially in my flood lights. Here's what my graphic looks like: I also created custom palettes in my Pixel Editor / S5 so that I can easily recall the 20 colors with 3 clicks. If anyone wants the .ai (Illustrator) file to edit for yourself, feel free to PM me and I'd be more than happy to send it to you. My RGB values will likely work for your setup, but you may disagree with my version of a hot pink...so you may want to make your own calibrated variants of colors, too.
  8. lkcubsrule

    LOR wireless easy light linker & DMX

    Negative. Most RGB products, notably those programmed in the Pixel Editor and SuperStar (and S5) use enhanced programming. Enhanced programming is not supported over wireless. Your options are to use only non-enhanced programming (dumb RGB fixtures) and standard LOR controllers, or create a wired link between those portions of your setup. Peruse through the Network Speeds page on the main website. You'll notice that the Easy Light Linkers are only capable of 19.2K-57.6K-115K network speeds, and do not support ELOR. Your other pixel controllers, while they can use a "slow" network speed, require the use of Enhanced networks for data communication.
  9. lkcubsrule

    Previews Saved At?

    I believe it's saved within the sequence until you "export" it. Not sure how to export it in S4. I've only done so in S5.
  10. lkcubsrule

    S5 Fill Error

    Every time I use the Fill (F) command in S5, I am prompted with the following error: "Trying to fill between effects, but the row is empty". I click "OK", and it fills as normal. Is there a reason for the dialogue box? It occurs on both Motion Effects and traditional programming.
  11. lkcubsrule

    S5 Preview Location

    Well that was easy Thanks!
  12. Yes, this is very true. I've used them up north for several years. YMMV in Florida.
  13. lkcubsrule

    S5 Preview Location

    I'm looking to understand how Previews are stored and used by the Light-O-Rama Software suite. I have multiple previews on my computer; and I'm looking to transfer a specific preview to another machine without transferring all of my previews. Is this something that can be completed independent of a sequence, or do sequences "store" the Preview information inside of them? For example, would I need to create a dummy sequence -- like a basic animation sequence -- in order to transfer all the Preview Design information to another machine? Looking for the best available methods to accomplish this.
  14. I've mounted my CCBs just like my old C9s; strung along ridges and individually clipped. They're pretty rugged components; I'm not sure you need to treat them differently than traditional C9s. If anything; they've got no glass and won't break if dropped! Mine have held up just fine. I love Menards' light clips (Midwest home improvement store) and I've used them for a decade. The bulbs fit just fine; no problemos.
  15. lkcubsrule

    Max number of pixels

    This is a great question, and unfortunately there is no finite answer. Part of it depends how you're running your technology. If you're running all your pixels on an Enhanced LOR network, I'm going to guess you might hit a ceiling near the +/- 10,000 mark, depending on your speed, programming, and device layout. If you're running your pixels on an E1.31 network, you can throw tens of thousands without a hitch, granted your computer can output that many at once. It really comes down to CPU / Graphics output and network throughput...those will be your limiting factors at some point. These are relative figures, and your mileage WILL vary.