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Inashesiwillreap

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About Inashesiwillreap

  • Rank
    New Forum User

More About Me

  • How I learned about Light-O-Rama -
    Through research into home lighting decoration
  • Favorite Decorating Holiday?
    Christmas

Profile Information

  • Occupation
    Public Safety

LOR Software

  • LOR Software Version
    5.2.2
  • License Level
    Pro
  1. here's the response from the help desk: Ticket #843846 11/29/2017 11:34 am ShowTime 5 is still in beta testing, and is not supported here on the help desk. If you are looking for help, want to make a suggestion, or post a bug let me suggest posting this in the beta section of the LOR forums where developers are watching things closely and respond in a timely manner.
  2. right, however, it will not run the pixel portion....just like before when using the sd card. Everything runs correctly when using the usb adapter and the computer operating the sequencer under the "control lights" tool.
  3. Network is now enhanced. It runs using the USB adapter, but does not run when saved to SD card and using uMP3G3 director (with latest firmware). I would think the check box that OBEWAN unchecked earlier (in the speed designation area of writing the SD card) would have to be checked in my case if using an enhanced network. Regardless, it doesn't work, whether I write it with the box checked or unchecked. It does say (when in the process of writing the SD card in hardware utility) "Port 1 This port will run the REG LOR network." That REG LOR network in my case is enhanced, at least according to the Network Configuration utility, but isn't referred to as enhanced here.
  4. So, here's what I did.......since it appears that my CMB24d controller is not Gen 3 (there is only 1 kind of this controller), it appears I can't use an enhanced network because of that. So I took off the enhanced designation for everything, since everything would have to be Gen 3 to be enhanced. I built the show using the hardware utility, taking care of what OBEWAN had said earlier. Still, no lights from my pixel controllers (dumb and smart). Here's a question...when I change the network designation to regular instead of enhanced under the Network Configuration area, do I have to be directly connected to the main controller (CTB16PC) for my choices to stick (after hitting the "apply" button)? I am also using the recommended 57.6K. I've also tried 115K, but to no avail. I'm at a complete loss as to what to do next....it seems I've tried everything. Everything works in the sequencer playback screen, just not on the actual pixel lights outside.
  5. forgive me for not knowing....when you are looking at building the card from the hardware utility, the port info for network(s) is readily available to look at? I have only 1 network (all control boards run on the same network) and it's now on enhanced. I'm thinking I should take that off enhanced and uncheck that box you were looking at, Obewan.
  6. To add, i have not used the hardware utility to build a show, just the simple show builder. Also, could the Comm listener be affecting this in some way....just a thought. When i make a network configuration change, does my computer have to be soley in direct contact with my main controller (like when establishing unit id’s) and none other, or do all the other controllers have to be on to establish them all as enhanced? whats interesting, as i said a few posts ago in this thread, is that everything worked fine with s4 and regular network NOT enhanced. Well, it didnt work this time with S5, so i switched to enhanced.....and it still doesnt work. Maybe that isnt the issue.
  7. My minidirector is a uMP3g3. When i looked at firmware updates, the latest that was available was from may of 2016 if i remember correctly. I purchased my director earlier this year, so assuming it has the latest. I cant update my pixie4’s since none seem to be available on the LOR site. My cmb24d seems to have the latest. That leaves my main controller (ctb16pc-green board). I think THATS’s good since my lights that i have plugged into that are working. Everything is on the enhanced network. I used the simple show builder to move my playback files to my sd card. It moved the files fine and it plays the show fine through the director EXCEPT for anything plugged into my cmb24d (minus my weirdly operational 2 floodlights), and my pixie4’s.
  8. Hello again....I have the LOR USB485B adapter for direct connections from computer to controllers, but using the showtime player minidirector (with fm transmitter) to run the show after it's saved on an SD card. I am using 2 Pixie4 controllers, 1 CMB24D controller, and 1 residential CTB16PC main controller. All are on 1 enhanced regular network.
  9. I created playback files on my S5 sequences.....go to play them with lights via the MP3 show player (they had worked perfectly fine on playback on the preview screen), and most of the pixels don't turn on. However, anything plugged into the main controller (16 dongle) runs fine. The two pixels that do turn on are 2 floodlights (dumb rgb). What I don't get is that other dumb rgb's plugged into the same CMB24D control board for the floodlights don't work. I don't get it. I did a little bit of experimenting.....I changed the animations on the SD card to animations I made with S4 as recently as 10/31/17 and everything plays like it should (smart and dumb pixels alike). Anything made with S5 doesn't work right now. Same props and everything. Network is upgraded to enhanced protocol, as well. I was thinking it has something to do with prop groups, but that idea seems to be out the window..... on one of the animations I made with S5, I didn't have any prop groups and those rgb pixels (dumb and smart) still don't turn on. I thought maybe the firmware needed to be updated (thinking maybe incompatibility between s4 and S5), but I checked that and it appears I have the most updated firmware on all my control boards. I'm at a loss as to what's causing this problem.
  10. created those playback files.....go to play them with lights via the MP3 show player, and most of the pixels don't turn on. However, anything plugged into the main controller (16 dongle) runs. The two pixels that do turn on are 2 floodlights (dumb rgb). What I don't get is that other dumb rgb's plugged into the same CMB24D control board for the floodlights don't work. I don't get it. I changed the songs on the SD card to songs I made with S4 as recently as 10/31/17 and everything plays like it should (smart and dumb pixels). Anything in S5 doesn't work right now. Same props and everything. Network is upgraded to enhanced protocol, as well. I'm thinking it has something to do with prop groups, but on one of the animations I made with S5, I didn't have any prop groups and those rgb pixels (dumb and smart) still don't turn on. I'm at a loss as to what's causing this problem.
  11. I created some groups, Matt. I wanted to SuperStar sequence 10 different props (dumb rgb/smart rgb ribbons) together (1 group) but it came up with a box that said "vertical sequencing grid width has exceeded the max of 64." So then I reduced the number of props in half (doubled the number of groups). Yet still one of the groups is coming up with that same problem, but the other isn't. I don't want to reduce the number of groups any farther since it defeats the purpose I was trying to achieve by having continuity amongst ALL the props during a song, and not having every prop do the exact same thing at the same time when each is sequenced in SuperStar. I experimented with horizontal stacks and vertical stacks (avoiding the ones you mentioned) and that is not clearing the problem up either. I did try to use the preview arrangement, and while I did get to SuperStar, it appeared to be malfunctioning (some of the props were not working and the ones that were were not with music now) when I ran it in the preview screen. Is there something I'm missing here?
  12. okay, thank you. That was easy! That issue seems to be cleared up. Only you can't insert SuperStar effects on multiple motion effect rows at the same time (drag the yellow box over multiple rows). Forgive me if this has been covered in another thread, but is that something that could be added in the future to S5 to get continuity between props for effects during a song (in other words, not having SuperStar effect props all doing the same thing during the same song at the same time)?
  13. Thanks Matt, got it going...albeit in limited fashion. Only my props that have smart rgb LEDS are able to be programmed via Superstar (right click in the yellow box, insert SuperStar effect). When I right click on a row corresponding to props that have dumb rgb LEDS or are the regular variety of string lights, that "insert SuperStar effect" option is not there. Is that a beta limitation currently, or is there another roundabout way of getting to it? Also, I don't know if SuperStar would even provide me access to the new props I added in S5 preview, since I am unable to do that "insert SuperStar effect" for those. It certainly would be nice to have that option (if it doesn't exist) for dumb rgb's and regular string lights. I'm thinking it would, since the smart LED ribbon that I had with 66 pixels (that didn't work in S4) worked great in the S5 preview screen section. I must also mention that I tried doing a prop group SuperStar insert, as well (click and drag the yellow box over a group of props) and it didn't offer an "insert SuperStar effect" either. That certainly would be nice to have if you wanted continuity in multiple props with the effects that SuperStar came up with.
  14. Not sure if this is related to the same problem addressed above but, I just uploaded 5.0.14 to see if it works for me. I made a preview (to include a few new props) of the display. However, when I look at Superstar, I'm getting my old preview popping up on the bottom half of the screen that I did using Visualizer. THAT visual was not capable of reading greater than 50 pixels in a string, so I was having an issue with one of my props that was 66 pixels in a ribbon (it was recommended I try S5 since it allowed me to work with more than 50 pixels in a string). How is Superstar (the 5 version) able to read my updated preview?......I've attempted to import into Superstar (under File-Import Visualization) but can't locate the file that is my current preview just made. I thought they were able to work this way in conjunction. I can't update the old visual model, since Visualizer is no longer available as a separate entity, of course. As it stands right now, the new updated layout of props in S5 on the bottom left of the screen under new animation sequence doesn't match what Superstar has (the old Visualizer model). So, if I insert a Superstar sequence in the Sequencer, I'm going to have problems. Any tips or answers as to make this happen, that would smoothly address my greater than 50 pixels issue and the added props?
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