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PCRail

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PCRail last won the day on January 24

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About PCRail

  • Rank
    Member

Profile Information

  • Gender
    Not Telling
  • Location
    San Diego. California
  • Occupation
    retired

More About Me

  • Interests
    Gardening, Model Railroad, cooking
  • How I learned about Light-O-Rama -
    internet
  • Favorite Decorating Holiday?
    Halloween

LOR Software

  • LOR Software Version
    5.3.10
  • License Level
    Pro

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  1. This selection from Pinecrest Halloween 2019 begins with the Masked Dancer showing us how to Boogie. The moving spots were popular with kids, like a laser is popular with cats. More selections are on our Youtube Channel. Search Youtube for "Pinecrest Halloween" Click "Filters" and select "Channel". That's us. I learned a lot about those moving spots this year, after a rough attempt last year. The key to success is spending enough $ and having a lot of free time. That's also the key to a happy life, by the way. Since there seems to be no contests this year, I won't bother describing hardware or software, (OK, it's S5 Pro but don't tell). The smart spider was my main project this year. The spider, itself, was born at Party City. I used up a lot of odd smart pixel strips that I had purchased online by accident with LED's closer than most 4" per pixel strips and no weatherproofing. I learned about pulling strips into protective coverings. Each leg has two strips to produce subtle motion. The body, eyes and antennae are separate props. I'm in love with a monster. That's also the title of my favorite musical sequence of this year's show. I think I'll try pixelizing a skeleton next. I hope you enjoy the show. It's not really about the lights, you know. Richard and Mike
  2. I don't think this is a bug. After selecting Type>Motion Effect, a box appears labeled "Source" Try the option "Use the effect shown in the Playback Window" It looks looks a film strip. The Plus icon "Create New Motion Effect" is what causes the generator to keep popping up to create new effect.
  3. Congratulations on solving this, sort of. I'm having exactly the same problem and it sent me into panic mode, or as close as I get at this age. I tried your solution and it also worked for me as well. Thanks. I still have a question about why this happens on my regular computer, a Dell Inspiron 15. The old computer is also a dell Inspiron. Is there an answer anywhere on the forum? We can't be alone in this. Richard
  4. Solved! It was a network config problem. I don't know why there's was a problem, but, when I deleted everything on the DMX tab except for the props I was testing, the problem went away. Thanks if you took the time to read this. Sometimes, writing about a problem helps me to a solution.
  5. I think I need Geek help with this one. I've searched for solutions to this problem and I've tried dozens of possible solutions, none of which worked. Here goes: On my Dell Inspiron 15, I use a USB to ethernet adapter to connect to a smart pixel controller from "the other guys." I can connect to the controller over the network and can carry out functions configuring the controller. I can set the controller to various test patterns that are run from the controller and all's well. When I run a sequence from S5, the first sign of trouble is what looks like random blinking of individual props that are set to Colorwash motion effect. If I try to actually play a sequence, I get something sort of like the sequence but with a lot of flashing white pixels and other craziness. Eventually, my troubleshooting led me to try an older computer. Nothing else changed. Same network adapter, same cables. The random blinking was gone and the sequence ran perfectly. Knowing that this is apparently a problem specific to my computer and possibly to any newer computers, I've tried things like changing adapter drivers, reinstalling USB 3.0 Hub, resetting the network, different USB network adapters and on and on. I'm out of ideas and various Google hits keep giving solutions that I've already tried. The good news is, I have this old computer that works with the adapters and the LOR network seems OK. The bad news is that I am unable to both sequence and run shows from my regular computer which is inconvenient. I would really, really, really appreciate any ideas about possible solutions or suggestions for places to look for help, other than in this Coffee Shop.
  6. Thanks Matt Actually the sequence in question is a compilation I was starting to put together made up of sequences which I do have backups for. I just have to copy and paste a few times to get back . I was surprised that there wasn't a .bak file for this sequence as there is for every other sequence in that folder. In the past, I haven't run into the problem of backward compatibility but I've learned a lesson. The good news is that 5.3.6 solved the problem I was having with motion effects showing on shows generated for the Director. Thanks again. Richard
  7. Here's what I did that led to disaster, sort of. I installed 5.3.6 and opened an existing sequence to try it. I quickly became confused by the Motion Effects window opening unexpectedly and sometime spontaneously reopening so I Uninstalled 5.3.6 and reinstalled 5.2.4. When I tried to open that same sequence in 5.2.4, I got a message saying that the sequence would not open because the srring was not recognized as Boolean. I reinstalled 5.3.6 and the sequence opened OK. Back to 5.2.4 and the sequence would not open. There was no bak file to be seen. I'm afraid to continue to try to work in 5.3.6 because I'm afraid the same thing will happen to any sequence that I open in 5.3.6 if I later decide that I want to revert to the earlier version for my own sanity. Any ideas? Richard
  8. G-scale garden railroading. At this point the outdoor layout includes hundreds of tiny LED's (mostly 3mm), smart pixel strips, and dumb pixel props and runs lighting sequences every night using a G3 Director, Easy Links, and LOR conrollers. The train system is digital with a Marklin Central Station 3 controlling things. Here's a link to a long video which I actually use to keep a history of the evolution of the layout over a period of 25 years, so I try to cover the whole thing. Apparently, there are other people who combine the two hobbies - lighting and toy trains. It doesn't get any better than this . Richard
  9. Since the single .loredit file did not work, I created a ticket. thanks
  10. I'm still stuck in the Hub. If it's true that the progress bar is supposed to completely fill when OK is clicked in the "success" box, then something is wrong with my LOR world because it does not fill in when OK is clicked. I still can't create a show that plays on G3 Director SD card using the .loredit file in the Hub. If I use a play file previously created in 5.2. all's well.
  11. Thanks for that tip. Old Hardware Utility habits die hard. I tried using the hub and the process seemed to go fine but no show played. Since I had already created a "play" file for this sequence and since that play file also showed up on the hub list of available sequences, I repeated the process of building the card selecting the "play" file. That worked, which suggests to me that the hub process and setting I'm using are OK, i.e. network speed, port, etc. The only difference between working and not was which file I selected. I noticed that, unlike previous versions, when the "building SD card" box appears with the progress bar, the bar only goes about 3/4 across and then the "Success" box appears and the progress bar never completely fills in. This upsets my neurotic desire for closure. Thanks Richard
  12. Excuse me, but, back to the topic of Playback files; I can see that the .loredit files are available in Show Editor but the sequence file does not appear when I try to create a show for SD card for Director. Richard
  13. In 5.3 Beta, I can't find "Create Playback" How do I do this step now? Thanks Richard
  14. Thanks, Phil. Actually, sequencing the dumb RGB pixels isn't my problem. The lights do exactly as sequenced. My question has to do with dumb RGB strips, bars and nodes that have already been set to an intensity level, let's say 50%. If I then decide that the pixels are too bright, I go back to the sequence to lower the intensity but there's no quick way to check the current intensity level, like with hovering over the cells in question, which is what works with traditional and smart pixels.
  15. Summer seems like plenty of time to Halloween 2019. Good time for less urgent questions. When hovering over a cell in an existing sequence, the pop-up gives helpful information about what's happening in that cell. For traditional lights and smart pixels, the info includes Intensity levels as a percentage. For dumb RGB pixels, the values for R, G and B appear. No Intensity percentage. Is there a way to determine the intensity setting for a particular cell or group of cells? I use LOR for garden railroad lighting which involves a variety of types of led's very close together so intensity balance becomes important. At this point, as I experiment, I record intensity levels for dumb pixels in an open field in the Sequence Information. I'm guessing there's a better way. The garden railroad town of Pinecrest, California just completed work on a new airport runway featuring inset strip lighting, 60 led/meter. Try to imagine it ..... for now. Richard
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