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jwblazek

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About jwblazek

  • Rank
    Member
  • Birthday 10/31/1952

Profile Information

  • Gender
    Male
  • Location
    Morgan Hill California
  • Occupation
    Director of Operations

More About Me

  • Interests
    Woodworking, boating, classic & muscle cars
  • How I learned about Light-O-Rama -
    Web search
  • Favorite Decorating Holiday?
    Christmas of course !

LOR Software

  • LOR Software Version
    4.3.26
  • License Level
    Pro

Recent Profile Visitors

241 profile views
  1. Yes, but adding 12 groups x 4 props x 150 RGB lights/prop = 600RGB channels et al, tedious and prone to errors
  2. Learn ssomething every year, the HARD PAINFUL way, thanks
  3. Wow, each Boscoyo RGB face has 3 50 RGB strings grouped into 11 groups. So I will need to recreate these 44 groups, OUCH !!
  4. Adding a lot of new items to my display this year such as 4 RGB 15' arches and 4 of the the Boscoyo Studio Singing RGB bulb faces. Since the faces are relatively complex in nature, I built additional templates but want to copy, import or merge these templates into existing sequences for further sequencing. Is there a way to do this?
  5. RGB Arches controller location

    Perfect, that was it Brian !
  6. RGB Arches controller location

    l a bit confused on why I see so many "unattached" vectors. Can't seem to find which morph they are associated with and makes cleaning up and tweaking the sequ3ence tough. I am certain it was something with the new visualization template mapping. Scrolling down doesn't show any morphs below what is seen. Ideas where to look? Your support is phenomenal !
  7. RGB Arches controller location

    Played with this a bit and found that the Morph vector was not in the grid( actually off the grid and into the morphing area) and did not extend across the associated arches from the original visualization defaulted by SS. Thanks for the support !
  8. RGB Arches controller location

    Thanks Brian. First one works as expected, but the second visualization, only the first 2 arches work. Looked at DMX mapping and looks OK, but don't understand why the first one works and the second does not Now I need to work on understanding the smoothing effects. I used this in a couple of places using the default layout from SS. It was pretty cool, but now when mapped properly, not cool. Guess I need to work on radii and start stop pixels Thanks !
  9. RGB Arches controller location

    OK, did a visualization and imported it. Guess I really misjudged what the default CCR mode visualization was as my sequence does not fill the arches. SO, I get some more practice as I rewrite my sequence. With the new visualization, each morph or smooth effect fills just under 1/2 of the arch
  10. RGB Arches controller location

    Universe 1thru 4, 1 for each string of 50 RGB/150 pixels
  11. RGB Arches controller location

    Correct, So in the visualization that popped up, 4 arches, top row of arches is 1 & 2, second row of arches is 3 & 4. What I will have on my lawn is 4 arches, in a row, 1,2,3 &4 with the Pixcon controller between 2&3 using E1.31.192.168.0.50. From what I understand, this will require a separate ENet cable from my switch to go to the display along with 3 RS485 cables for the 3 networks, Regular and AuxA & AuxB, the latter controlling 16 CCB strings through 8 controllers
  12. RGB Arches controller location

    S4 , not certain I am ready for another learning curve for the S5
  13. RGB Arches controller location

    Thanks Brian From what you are saying, seems I have a lot of sequence editing to do to make this work. Nothing simple to change direction of 2 of the 4 arches?
  14. RGB Arches controller location

    I used Superstar using the arch layour
  15. I just completed about 9 hours work on a pretty detailed sequence using 4 RGB arches and SS. This AM around 3, I realized that I hadn't told the SW where the controllers would be located . I will have 4 arches, end to end with the controller between arches 2&3 with lengthy cords feeding the 4 arches. To keep the cords short as possible (still over 12'), I need the "controller location" to be between 1&2 and then again 3&4. As I went though the configuration and layout just now, I don't see a means to locate the controller which correlates to where Pixel # 1 is on each arch. Hence, unless there is a means to do this, I have to go through the sequence and swap the start and end points of each of 2 arches, a lengthy arduous task. Is there a way to ID Pixel1 in the config? I now see that going forward I need to keep all of Arch 1, for example, in a straight row, so I can do a quick group modify John
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