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Joe T

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Joe T last won the day on July 30

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About Joe T

  • Rank
    New Forum User

Profile Information

  • Location
    Gilbert, AZ (East Valley Phx)
  • Occupation
    Teacher

More About Me

  • Favorite Decorating Holiday?
    Christmas!

LOR Software

  • LOR Software Version
    5.2.2
  • License Level
    Pro

Recent Profile Visitors

417 profile views
  1. I want to thank both of you for this post. I was struggling with the same issue of adding additional universes to my custom prop and this gave me the answer! I created a custom prop in the form of a cross with 455 pixels. Once I chose custom prop in the shape area, I configured the grid to 39X57 and started numbering the pixels starting with 1. Once I got to 113 (the end of the first string) I restarted the numbering with 1001 as you mention here. Thank you, thank you, thank you!
  2. I am using Windows 10, and did last year as well (no problems). These lights/controllers have worked fine the last few years using S4. The only thing is that I changed this year is to upgrade to S5. The lights I am referring to that don't work are the dumb RGB light strips I bought from LOR when I purchased the CMB24D controller and the CCR strips (version1). I believe I have always run my regular network at 57K with no problems. But I will try stepping up the speed to see what happens. I am using the red RS485-HS high speed dongle. The CMB24D is unit 5, the CCRs are 6, 7, 8, and 9.
  3. Using S5.3.8 with Pro license. All controllers work when testing through the Hardware Utility. When I run a sequence, AC lights running through CBT16 work fine on the regular enhanced network, as do all the pixels on my E1.31network. I have a CMB24 on the regular network and those dumb lights do not come on during playback, neither do the CCRs (type-1). I've double checked and the unit IDs in the preview match what the the hardware utility says. I'm stumped. Why won't these ribbons come on during playback?
  4. Yes, I imported the SE file into PE and went from there. Thanks!!
  5. I am getting close to finishing my first song in Pixel Editor. These are new props that I'm adding to an existing sequence. I use 4 Cosmic Color Ribbons in the existing sequence that I originally programmed with SuperStar, and then imported them into the Sequence Editor. Will I need to do something similar to that with the programming I'm doing in Pixel Editor? Or does the show read straight from the Pixel Editor through the network configuration? Bottom line: Assuming I have the network setup correctly (which is another whole topic), once I finish the Song in PE and save both the file an
  6. Thank you. I read about the ELOR board, but I'm also reading the Introduction to DMX and E1.31 from the LOR publication http://www1.lightorama.com/PDF/IntroductionToDMXandE131.pdf I've got more to study and more questions to ask, but it looks to me like I will run my LOR network with the USB to RS485 converter like I always have. Then buy a router, and hook the computer's LAN port to one of its ports and the PS1 controller to another. Does that sound right?? I've got a LOT to learn.
  7. I'm also wandering into this world of pixels. I ordered a SanDevices PS1 with an e682 board. Their web site says it is compatible with LOR, so I assume I can daisy chain it in the same network as the four CTB16's I have. Does that sound correct?
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