| Moderated by: LightORamaDan, DevMike |
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| Load LOR Channel Reference | Rate Topic |
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| Posted: Wednesday February 22nd, 2012 05:12 am |
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1st Post |
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Cracker Member
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I’m probably over looking something here. How exactly does the “Load LOR Channel Reference” work? I didn’t see anything in the Tutorials. I searched a few post and did see a real explanation. Do I build all the props and futures first and then load the channel config file? Do I need to name the props and fixtures the exact same name as my sequence name so it loads the channel configuration? I created a test viz and added a Prop and assigned a controller and channel that is in one of my seq. Then loaded the channel config...the Prop and Fixture names didnt change, but the "Assigned Channels" name changed. Is this how it works? Different topic... When I draw a “Light String” in the channel setting, the box “RGB” is grayed out? Is that for a future option? And then when I go to the Fixture properties, I can choose RGB type, but I have to manually set each RGB channel for the fixture instead of giving you the option to auto number the channels? So if Red is controller 1, ch 1. Then Green should auto populate Controller 1, ch2 and Blue Controller 1, ch3. Kevin
____________________ http://www.creativelightingdisplays.com |
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| Posted: Wednesday February 22nd, 2012 10:13 am |
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2nd Post |
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Jeff Millard Member
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Drag a string of lights and double click to end the string. Now click OK, and select the Load LOR Channel References Icon on the upper toolbar far right. Select a sequence or channel export that has the associated RGB channel already in it. Click Load, OK, Done, and at this time say No. Now, double click the Fixture reference for the string you created to restore the Fixture properties dialog. In the channel type section select RGB and you'll see the Assigned channels list turn to a 3 channel RGB. Click in the Name box for the 1st channel (Red) to bring up the Channel settings for this RGB device. To the right of the Data Entry window for "Name" there is an RGB selection. Click that. This will bring up the Channel Name dialog and drop down. The drop down will have the RGB channels listed in alphabetical order. Using letter keys will jump you to the first entry for the letter selected. Choose OK, then OK again to the Channel settings dialog and you will get a message asking if you would like the other two channels automattically assigned. Click yes and you will see that the 3 channels entries are populated and R, G and B are indicated. Click OK to the Fixture properties and you've created an RGB string. I believe the reason you were seeing a greyed out button could be that the Channel Type button had not yet been set to RGB? That's just a guess. Just something extra... Before closing the Fixture Properties dialog, it is possible to set a default color of the fixture using the RGB Sample Color button. This will be the color of the device as you see it in the edit window of the stage. In your Halloween display you had vertical 'dumb' RGB ribbons and horizontal CCRs. I followed your approach in my design. To remind myself of this I made the horizontal ribbons blue and vertical red. That alos help me to remember that CCRs and pixel ribbons are props and must be selected from the prop list if locked, and dumb strips from the fixture list. I was going to make a screen capture, but I tried and it's only recording 10 seconds for some reason. Time to remove and restore it and try again. Jeff
____________________ ...did you exchange a walk on part in the war for a lead role in a cage? |
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| Posted: Wednesday February 22nd, 2012 01:30 pm |
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3rd Post |
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GoofyGuy Member
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The Load channel reference will pull the titles and channels from an existing sequence or vis file. So when your creating your Visualizer in S3 vis when you create the string the drops down for name will already be there, when you choose that name it should, once again should use the channels as well. I know you have a lot of channels but I still double check all of them one at a time.
____________________ William S. |
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| Posted: Wednesday February 22nd, 2012 03:29 pm |
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4th Post |
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Cracker Member
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Thanks...I got it now. Not sure if this is the way you explained it, but for me I first “Loaded LOR Channels Reference”. Then to create a RGB dumb strip I used “Draw Light String”. In the pop window (Fixture Properties) , I named it, changed the Channel type to “RGB”. I then clicked in the Assigned Channel box name and another pop window (Channel Setting), but now the RGB button is not grayed out. I clicked on this button and all my channels are listed in the drop down. I pick the one I want to use and click on OK. Now I get a prompt if I want to associate the other 2 channels...select Yes and now all 3 channels are auto populated with the correct network, unit and channels. Very nice...thanks! I think my problem was I created the fixtures first before I loaded the channels. Kevin
____________________ http://www.creativelightingdisplays.com |
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| Posted: Wednesday February 22nd, 2012 04:11 pm |
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5th Post |
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GoofyGuy Member
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Cracker wrote: Thanks...I got it now. You can create and RGB anytime, having your channels already loaded up does make the process smoother though. I switched to S3 and started from scratch this year. I built the Visualizer before I opened Sequencer. Then moved it into SE that way I know where everything is, channels were already created and assigned. Cant wait to see what you have in store for this year. Last year set the bar pretty high.
____________________ William S. |
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| Posted: Wednesday February 22nd, 2012 04:21 pm |
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6th Post |
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Cracker Member
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GoofyGuy wrote:Cant wait to see what you have in store for this year. Last year set the bar pretty high. Not making any plans at this time. My HOA wants to shut me down. So last year may have been my last year Look at this way...I went out with a bang!
____________________ http://www.creativelightingdisplays.com |
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| Posted: Wednesday February 22nd, 2012 05:53 pm |
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7th Post |
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GoofyGuy Member
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Cracker wrote: GoofyGuy wrote: I do not believe last year is your final year. HOA be damned, mine also did not like the gate traffic as I had someone at the gate punching in my code to allow people to see my pitiful show. This year Ill admit Im following your trend. I like it, thought it was great, and man the HOA will not like me so be it. They can fine me, civil matter they wont get a dime. If you have no plans for this year email me as I do have some questions for you that I would like to have a 1-1 with you about.
____________________ William S. |
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| Posted: Wednesday February 22nd, 2012 07:01 pm |
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8th Post |
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DevMike LOR Developer
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FYI... The 'RGB' and '...' buttons you are talking about are on the 'Channel Settings' dialog. Those buttons (as you are finding out) are only available if you have loaded a reference file. The 'RGB' button is only available if the sequence/channel reference file you loaded has actual RGB channels in it - that is to say you defined a group of 3 channels in the sequence editor as an RGB group. The Visualizer itself doesn't really care what kind of channels you assign to a fixture. For example, you are more than welcome to assign a single channel to a fixture that is configured as an RGB channel in the Sequence Editor. You can also assign 3 separate channels to an RGB fixture. (In a nutshell: The channel type in the Sequence Editor has NO bearing on the Visualizer. Reference files only help you wire the Vis.) The way the Visualizer knows a fixture is RGB is that you specify it with the 'Channel Type' radio button. Not all fixtures can be RGB.
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| Posted: Thursday February 23rd, 2012 02:38 pm |
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9th Post |
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johnm160 Member
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Cracker wrote:GoofyGuy wrote: Start a grass roots effort and vote out the offending board members
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