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  1. Past hour
  2. Drag a sequence tab and drop as shown in the screen capture. Matt
  3. default

    5.0.20 Changed Prop Preview

    I not even sure where to begin to look for a problem. If you watch the SS effects (first gif) you see that at the beginning. circles 1 & 3 light up with effects. If you watch the last gif (it actually playing in SE) only Circles 1 & 2 light up. I don't understand that. Installing 5.0.20 on a notebook to run some test on the actual props. I already am doing summer shows so I am a little leary to fully convert my show pc to 5.0.20 right now Alan...
  4. BluMan

    War Pigs Sabbath Faces Lms Pixel Matrix

    How can I resist? I have the biggest show because of you and jr's faces. Can't thank you guys enough cswisher@kmwperformance.com
  5. Today
  6. I just recently got my circle props sorted out in 5.0.18 so they would display correctly in SE and on the props themselves. The main issue was/is the way I have them wired. I finally figured out using groups to get them to display correctly in both. The problem was that some effects like bars left/right would work, but the prop would go blank if I applied a bars up/movement to them. After I upgraded to 5.0.20, I checked the circles and they are acting up again, in weirder way than before. Gifs to illustrate the issue. This is the way that SS is sequenced and how it should and did play up to ver 5.0.18 In 5.0.20 if I put the cursor over the prop it shows how it should look. So far so good. But.... When I play the Sequence, this is what the prop does (at least in Sequencer) I will do a test on the actual prop later tonight to see what is happening on the prop itself. That was the issue I was having before, that Prop and SE both showed different movements. TIA. Alan...
  7. dougd

    DD05 Copy and Paste

    Thank You, Thank You. Pasting now works like before. Thanks Matt!
  8. Users can now dock sequence windows to different positions within the main window, allowing sequences to be viewed side-by-side. Reported by users arnolddeleon and dougd. Cant figure out how to do this. Anyone gotten this new feature to work?
  9. BryanZ

    The Greatest Showman

    Has anyone sequenced any songs yet from The Greatest Showman soundtrack? Several tracks may be long but promising. The Greatest Show A Million Dreams This Is Me Come Alive From Now On
  10. The channels that get the hidden shape, were they defined in the animation window in the S4 sequence? The animation import works my matching the animation with channels in the sequence. If there are channels in the sequence that are not in the animation, then those channels get assigned a hidden shape (since they were not visible in the S4 animation). Also note that in 5.0.20, you can import an animation without going through the sequence upgrade process. Open the new preview management window, click the import icon, and select "Import SE Animation". You should get the same result, but it is a quicker way to get at that function. Matt
  11. Great question, and like all complicated questions, the correct answer is: it depends. They both control RGB lights, but their functionalities are geared towards two separate areas. In a nutshell, the PE is the software for large-scale RGB displays. SuperStar is geared towards a "custom-sequenced" element or set of elements where you will want individual control of each pixel at any point in the timeline. A lot of people use SuperStar for CCR trees, a situation where you might have 12 vertical lines as a "mini" matrix, displaying characters, text or graphics in perfect sync. Much like the original Sequence Editor, you have individual control over each RGB light at each moment in time -- if want it. The software enables you to get perfect synchronization with your graphics, but you really have to do a majority of it "manually". On the other hand, people who have lots of RGB elements tend to use the Pixel Editor. Pixel editor enables you to overlay live media files on your elements (think patterns, videos, color fades, etc.) and you control the entire effect at once, using ramps, on/off commands, shimmer commands, etc. You do not* have individual control of each pixel, but the strength of the PE is that you can program tens of thousands of pixels in just seconds. You can group your elements differently, and apply color in a lot of creative ways. Click here for a video of a display I did with the Pixel Editor (S5) (*You can get super creative to control individual bulbs / sections, but the majority of what you do in the PE is applied to large groups of lights) This is a super high-level overview of both pieces of software, but it gives you the gist. Would you mind sharing what things you are desiring to control? We might be able to diagnose better what may fit your situation best.
  12. MattBrown

    5.0.20 - Where is Preview Management?

    We haven't extended the beta end date of 6/30/18...
  13. I'm not surprised that it has been around for a long time. It's not something that most people would have even noticed. The only reason I did is that I changed the comment on my P5 matrix to specify the size of the matrix, and it changed the justification. Like I said, a MINOR issue...
  14. Jim, I have seen this also in S4 versions. As a test I booted up a pc with 4.3.22 on it, and it does the same thing. I ended up changing my comment to make it justify left, you can also add a blank space then add the number and it will justify correctly.. Alan...
  15. Vince4xmas

    Preview error when opening sequence in S5

    Tried it using version 5.0.2 and same issue.
  16. Version: S5.0.20 and 5.0.18 Module: Network Configuration (LOR or DMX tabs) OS: Windows 7 Pro (5.0.20) Also Windows Server 2012 R2 (5.0.20) Also Windows XP (5.0.18) When adding a comment to a DMX universe, the comment text is left justified if the first character of the comment is a letter, but right justified if the first character is a number. See screen capture below: Repeatability: Observed on both this Win7 workstation and my Server (both computers that have been updated to 5.0.20). I remoted into my XP that is still 5.0 18 and the same condition exists there. Note: This should be considered a MINOR issue!
  17. Vince4xmas

    5.0.20 - Where is Preview Management?

    Looks good. What is expected release date of S5? Specifically, when will the new help files be updated? Thanks
  18. Yesterday
  19. This song is edit down but still great 7 min long
  20. Preview Management is now a floating window and docked to the right side by default. To open it, just click on the word "Preview". Motion Effects are also docked on the right side. To keep either window open, just click the pin icon in the upper right corner of the window. Matt
  21. BrianBruderer

    Change in exported data using visualization mode.

    The problem does not occur when running S5. The problem only occurs if exporting intensity data from a sequence using a sequence that is using a visualization which is something you only do in S4.
  22. dibblejr

    Advise on next LOR Purchase

    I am there too. Luckily the VA does mine for free but it’s a drive. JR
  23. Brian, does that problem exist in the current S5 code (and yea, I saw that 5.0.20 just came out)? Currently on 5.0.18 and will update at least one computer to .20 today if I have time.
  24. k6ccc

    Advise on next LOR Purchase

    Yea JR, just routine toenail trimming and foot inspection. As a diabetic, having a podiatrist trim your toenails and inspect your feet is a standard recommendation because foot problems are so common in diabetics. Got a clean bill of foot health.
  25. k6ccc

    Software version

    3.12.4 was the last S3 version released. After that it is S4. The software license is good for upgrades for one year. LOR makes a wild guess as to what software version will be current in a year, that is the version listed. It will also state, any version released by a date one year in the future from when you purchased the software (or an upgrade). You have a couple of choices. You can load 3.12.4 and run that (forever if you want), or purchase a software renewal which gives you another year of upgrades, or you can purchase an upgrade which includes an automatic renewal. S3 is getting very dated, so I would recommend one of the latter two so that you can get the latest S4 (which came out just a couple days ago), and the year would let you upgrade to S5 when it comes out of beta - soon. You could also be part of the S5 beta if you wanted to - I am running my landscape lighting on the S5 beta.
  26. butlerlj

    Software version

    Sent a request in for my forgotten software key and received it almost instantly. But the auto message states my max version is 3.16. Can someone give me the link to that because I only see 3.12.4 as the max version.
  27. Release Notes For ShowTime 5 Beta Version 5.0.20 18 June 2018 The beta testing period will end on June 30, 2018 *** UPDATES TO THE SEQUENCER *** VERY IMPORTANT The format of the preview file is changing slightly in 5.0.20. Your preview file will be upgraded automatically to the new format. However, once upgraded, 5.0.20 preview files cannot be used with prior versions. If you think you might downgrade, make a backup copy of the files in the "\Light-O-Rama\CommonData" folder before installing 5.0.20. If you later downgrade, restore the backup copies. Changes To Preview Management: In Prop Defition, removed "Advanced" from the list of predefined shapes. Users should go to the "Advanced" tab when defining an advanced shape. Reported by Light-O-Rama. Fixed: When creating a 360 up and over tree in "channel per color" mode, if the total number of colors is even, then half the colors go on the "up" side of the string and the other half go on the "over" side. Reported by user bdwillie. http://forums.lightorama.com/topic/46130-what-am-i-doing-wrong-360-up-and-over-tree-in-preview/ Changed Preview Management from a menu item to a dockable window. By default it will be listed in the far right margin and fly out when click on. Reported by Light-O-Rama. Combined Preview Design, Preview Info, and Channel Summary into a single window, with tabs for each set of information. Icons on the "Channel Conflicts" and "Other Warnings" tabs will immediately indicate whether there are issues with the preview. Reported by Light-O-Rama. Added the ability to import an SE animation from the Preview Management window. Also fixed the animation import to deal with RGB channels correctly. Reported by Light-O-Rama. Importing a dumb RGB fixture from Visualizer caused an error when the red, green, and blue channels do not all share the same unit id (or DMX universe). The user now gets a warning and will need to fix the Prop Definition in S5, but the import will complete. Reported by user Trickyd. http://forums.lightorama.com/topic/46145-problem-importing-visualizer-in-s5/ In Preview Design, the Item Layout screen for props was enhanced to clarify what a "node" is and what the information is on rows 1 and 2 for each node. Reported by Light-O-Rama. Added the ability to import and export previews. Requested by user k6ccc. http://forums.lightorama.com/topic/46194-preview-management/ In Preview Design, moved preferences menu (Format > Preferences) to its own menu under a gear icon. Preferences used for creating new props have been moved from Preview Management to Preview Design (gear icon > New prop defaults). Reported by Light-O-Rama. Added new predefined shape: Tree 360 spiral. Requested by user jamills706 and others. http://forums.lightorama.com/topic/45906-spiral-rgb-mini-tree-prop-for-s5/ Fixed code that should have been detecting circular definitions in preview groups. Updated Preview Design to ensure circular definitions are reported and fixable. Reported by user Septon. http://forums.lightorama.com/topic/46239-5018-crash-after-adding-groups-consistantly/ The group edit screen now displays the buffer size of the group as changes are being made, giving the user a clue about the effects of their changes. Reported by Light-O-Rama. In Prop Definition, the Custom and Advanced tabs have a new menu that enables you to: select all cells, add a numeric offset to the selected cells, flip selected cells vertically, flip selected cells horizontally, or transpose the grid. Reported by Light-O-Rama. The Preview Design canvas now has a right-click menu. Currently, the menu items are the same as the Format menu. Reported by Light-O-Rama. The Preview Design, the Item menu has a new "Copy Prop to Advanced Shape" option. This will copy an existing pixel-based prop to an Advanced shape, which can then be customized beyond what can be done with a pre-defined prop shape. Reported by Light-O-Rama. Below the ImportExport folder, there is a new Light-O-Rama folder where you can find predefined props for SuperStar sequences (e.g. CCR trees), as well as the 16x25 pixel tree sold in the LOR Store. Reported by Light-O-Rama. In Prop Definition, the Help button on the Custom tab displays a different message depending on whether RGB pixels are selected or not. Reported by Light-O-Rama. The String Summary tab of Preview Design can now be filtered by device type. Also, rows sort in a more useful order when clicking on any column heading. Reported by Light-O-Rama. Changed the default traditional string type to "Multicolor string 1ch" for new props so that channels will calculate without any colors being selected. Reported by Light-O-Rama. Fixed crash in Prop Definition that occurred when editing the channel grid, then changing parameters for the shape, then going back to the channel grid. It could also occur when changing channels using the Channel Summary page. From bug report DD06. http://forums.lightorama.com/topic/46288-dd06-channel-summary-editing-crashes-editor/ For pixel-based props, you can now create a set of default motion effect rows that will be stored with the preview, and applied whenever that preview is used to create a new sequence. This is most useful when you want to always divide a pixel-based prop into subsections. This eliminates the need to export the grid configuration from one sequence and import it into another just to copy the motion effect row definitions. To define the defaults, click the new "Motion Effect Rows" button on the RGB tab of the Prop Definition screen. You can also define them for groups; use the "Motion Effect Rows" button on the group definition screen. Reported by Light-O-Rama. New props using Dumb RGB strings can specify the channel information for each color. This allows for creation of RGB props where the channel numbers are not consecutive. Reported by Light-O-Rama. New buttons in Preview Design allow you to incrementally increase and decrease the zoom level. Reported by Light-O-Rama. In Preview Design, "Create Prop" and "Create Group" buttons have been combined into a single "Add Item" button. Reported by Light-O-Rama. In Preview Design, you can add an LOR device, similar to the way you could "insert device" in the S4 Sequence Editor. Just click the "Add Item" button, then select "Add LOR Device". Reported by Light-O-Rama. In Preview Design, you can now download prop definitions from online sources like Boscoyo Studios and SuperStar Lights. Just click the "Add Item" button, then select an online source. Reported by Light-O-Rama. In Preview Design, improved the handling of props with shape of "hidden" and groups that contain such shapes. Reported by Light-O-Rama. After importing a prop file into a preview, a new window displays all of the props that were imported along with their starting channel numbers, and gives the user a chance to make changes. Reported by Light-O-Rama. A Device Type field was added to the New Prop Defaults window (click the gear icon, then select New Prop Defaults from the menu). The specified device type (LOR, DMX, or Undetermined) will be used when creating new props. Reported by Light-O-Rama. Strings can now be created and drawn interactively instead of having to go into the Prop Definition window first. This approach creates a lines-connected shape. There are 2 ways to get at it: 1) click the Add Item button and select "Draw new string" from the pop-up, or 2) right-click in the preview area and select "Draw new string". Stop drawing by either: 1) double-clicking, or 2) type Esc, Space, or Enter key (typing any of these keys before any points are created will terminate string drawing mode). While drawing, you can use the Backspace key to delete the last point. Reported by Light-O-Rama. New vertices/anchor points can be added to Lines-connected, Lines-closed, and bulb shapes without going into Prop Definition. Simply select a prop, then right-click on a red vertex/anchor point and choose insert or delete from the pop-up menu. Reported by Light-O-Rama. Undo/redo now works when you change a prop's bulb size. Reported by Light-O-Rama. Changes To Sequencing: When upgrading sequences, users now have a choice in how beat channels are identified. Reported by Light-O-Rama. Improvements when upgrading S4 previews: removed extraneous warning message, fixed problem that caused some Pixel Editor props not to be upgraded to S5. Reported by user NJ Malenke and others. The sequence upgrade process can now upgrade a sequence where no channels have circuit numbers set. In this situation, it is best for every channel to have a unique name. Reported by Light-O-Rama. The sequence upgrade process now does a better job of auto-generating a preview from a sequence with RGB channels. Reported by Light-O-Rama. When upgrading a sequence, the default grid view now gets set (usually "Track 1"). Reported by Light-O-Rama. Fixed bug in the skew function: crash occurred when user opted to skew timing marks but not effects. Reported by user PCRail. http://forums.lightorama.com/topic/46106-skew-timing-marks/ Using the "skew" function to move timing marks now runs much faster. Reported by Light-O-Rama. Added a built-in grid view called "Show All Items". This will make the Sequencer easier for users with smaller displays who did not use the S4 track feature. Reported by Light-O-Rama. Upgraded docking features so they work more smoothly. Users can now double-click a window heading to undock or re-dock. Motion effect selection window can auto-hide or can be pinned to stay open. Reported by Light-O-Rama. Users can now dock sequence windows to different positions within the main window, allowing sequences to be viewed side-by-side. Reported by users arnolddeleon and dougd. http://forums.lightorama.com/topic/45485-two-sequences-open-and-visible-at-the-same-time/ 3 themes (colors used in the Sequencer user interface) are now available: light, dark, and blue. Changeable from Tools > Preferences > Theme. Some of the icons on the toolbar have had their colors adjusted so they are visible under all 3 themes. Reported by Light-O-Rama. In order to accommodate theming, the different text colors on the list of props on the left side of the grid for archive channels, beat channels, etc has been replaced by symbols for each row type. A triangle for motion effect rows, an "@" sign for archived props, 3 bars for an RGB channel, a "§" mark for subsequences, an 8th note for beat channels, and a circle for normal channels. Reported by Light-O-Rama. In the Sequencer, right click on a motion effect row and select Motion Effect Properties. In previous releases, the prop would show in the large black area in the lower right of the dialog box when you select "Apply effects in the row to a rectangular subset of pixels in the prop or group". This was an aid in selecting the area you wanted. In v5.0.18, the prop does not show at all. From bug report JMW-S5-009. http://forums.lightorama.com/topic/46129-jmw-s5-009-no-prop-display-in-motion-effect-row-properties-dialog/ During playback, the area on the left side of the grid is now used to display channel intensity - for regular channels and RGB channels. This is a close substitute for changing the color of the channel buttons during playback in S4. Reported by Light-O-Rama. Requested by multiple users. The movie effect can now use compressed AVI files as well as WMV files. Files with a frame rate of 20 frames per second still work best, but any frame rate will be displayed at the correct speed. Reported by Light-O-Rama. The Effect Generator now displays the playback time of the effect as well as the effect duration. Reported by Light-O-Rama. Added new menu item: Sequence > View Sequence Folder, which opens a Windows Explorer window for the folder containing the sequence. Reported by Light-O-Rama. "Insert SuperStar Effect" now handles props with traditional strings correctly -- as long as there is one channel per string (no bundles). However, it will not work as expected when the prop's string type is set to "channel per color" and there are multiple colors selected in Prop Definition. Therefore, props with bundled strings, like RGBW, will need to be defined as separate props for each color if the user plans to sequence them with SuperStar. From bug report JRW16. http://forums.lightorama.com/topic/46224-jrw16-prop-groups-with-single-pixel-elements-not-displaying-after-creating-in-superstar/ On the Sequence menu, "Add Loop Level", "Add Subsequence", and "Add RGB Aggregate" have been moved to an "Add New" submenu. This submenu has also been added to the grid view menu, so these actions can be initiated from either place. Reported by Light-O-Rama. The Sequence > Grid Configuration (import/export) has been copied to the grid view menu, as several users had trouble locating this function. Reported by Light-O-Rama. Resolved issue with paste performance that was introduced in the 5.0.16 release. From bug report DD05. http://forums.lightorama.com/topic/46089-dd05-copy-and-paste/ When inserting a SuperStar effect, the user's SuperStar license is now checked for the number of allowed channels, instead of pixels. For example, a user with a 2 CCR license was checked for 100 pixels; now it is checked for 300 channels. Also, SuperStar does not support elements that are more than 360 nodes wide, or 360 nodes high. This is now checked before the Sequencer starts the process of inserting a SuperStar effect. Reported by Light-O-Rama. When right-clicking on a motion effect row name on the left side of the grid, the "Motion Effect Row Properties" and "Add Motion Effect Rows" menu items have been combined into "Add/Modify Motion Effect Rows". Reported by Light-O-Rama. If a group is deleted from a preview, then a sequence which uses that preview is opened; any motion effect rows for that group will now be archived. Previously, they were deleted/lost. Reported by Light-O-Rama. Removed Open Sequence and Close Sequence icons from the toolbar. Closing the sequence can now be accomplished by clicking the "X" on the sequence tab. Reported by Light-O-Rama. A progress dialog is now displayed when saving a sequence file. Reported by Light-O-Rama. Added "Convert media to WAV file" to Sequence menu. Reported by Light-O-Rama. The Playback window now has a right-click menu which can be used to start and stop sequence playback. Reported by Light-O-Rama. When right-clicking on the grid, all of the items under the "Existing Effects (foreground)" sub-menu now apply to RGB channels as well as regular channels. In addition, the "Scale Intensity..." function has been added (which was in S4, but missing from S5). From bug report JRW17. http://forums.lightorama.com/topic/46254-jrw17-increase-decrease-intensity-does-not-effect-rgb/ Fixed bug when adding color fades to the grid: the "A" shortcut key and the "N" shortcut key did not produce the same colors on RGB channels when the maximum intensity was less than 100. Reported by Light-O-Rama. When entering a numeric value in a pop-up window, highlight the number automatically so that all the user needs to do is type the new value and hit enter. This applies to Subdivide Timings, Insert Multiple TImings, Beat Channel Row Count, Scale Intensity, and Offset Intensity. Requested by Drew Hickman. After a paste operation, if the user subsequently does an up or down arrow key, the cell at the beginning is now selected. Previously the cell at the end was selected. Requested by Drew Hickman. Increased the maximum number of motion effect rows per prop to 32 (from 20). Requested by Drew Hickman. Added "solid" mode to twinkle effect (no twinkling). Random pixels just stay on for the duration of the effect. Looks especially nice when the density changes over the course of the effect. Requested by Drew Hickman. Disabled the Sequence menu while calculating. Accessing File References dialog while background calculations were in process could cause an error. From bug report DF006. http://forums.lightorama.com/topic/46425-df006-can-cause-intensity-error-while-loading-sequence/ Bug fix: If the Sequencer reports an inadequate OpenGL version, the message could be displayed behind the startup splash screen. Reported by Light-O-Rama. *** UPDATES TO SUPERSTAR *** Added support for 100 pixel LOR strings in the Configuration dialog box Fixed a bug where inserting a SuperStar effect from the Sequencer on Dumb RGB strings was not working Bug fix: SuperStar effects that were copy/pasted within the Sequencer could not be edited by double-clicking the pasted effect and opening SuperStar. *** OPEN ISSUES *** Clipboard files from S4 (.LCB) can now be used in S5. They import correctly into single color channels, but not into RGB channels. In the Sequencer, subsequences will play back to lights only on LOR enhanced and DMX/E1.31 networks. They will not play to un-enhanced LOR networks (playback works fine on all networks in the Show Player). S5 Sequencer Help file needs a major update. Motion effect rows get duplicated during channel config import/export http://forums.lightorama.com/topic/43916-multiple-copies-of-same-prop-after-migration/ Show vertical cursor bar in the timeline area for animation sequences http://forums.lightorama.com/topic/43944-feature-request-waveform-vertical-bar-on-animation-sequence/ Support CCR macro channels during preview playback (on screen) http://forums.lightorama.com/topic/43877-s5-not-supporting-ccr-macros/ Add a "Cue mode" in the Sequencer for use in live performances. http://forums.lightorama.com/topic/45537-running-a-show-to-live-music/ Display numerical angle when rotating props in preview design. http://forums.lightorama.com/topic/45596-enhancement-request-angle-indicator/ Pixel Editor previews imported into S5 require manual adjustments to props that have been rotated. Props with no rotation in PE import correctly. Props with rotation in PE are in the correct location but may have the wrong rotation and scale). http://forums.lightorama.com/topic/45546-s4-pixel-editor-show-in-s5/ *** MOTION EFFECT ENHANCEMENT REQUESTS *** Would like an option in the spiral effect where you could do a fill like a true spiral tree would do. Requested by SPaschall. Add ability to set text size on individual letters in text effect. Requested in Pixel Editor forum. Add movement options to the Picture effect that are essentially the second half of the Peek-a-boo movement. So exit_left, exit_right, exit_top, and exit_bottom would be the new options. Requested by Little_b. http://forums.lightorama.com/index.php?/topic/43699-feature-request-using-picture-effect/
  28. Light O Rama is proud to announce the next release of Showtime S5 software 5.0.20 Beta Important Information about Beta Releases Please note that this is a beta release, not an official production release. For important information about beta releases, including what it means, who should participate, and how to participate, please see this post. How To Check If Your License Covers This Version Please note that your license may or may not cover this version. Anyone with an active S4 license can download and run the S5 Beta. You may be warned that the software will expire in June, however you can re-register and that will go away. For a list of changes in this version from the previous version, please check the release notes in the Open Beta Forums. How To Get the Latest Version The new version can be downloaded from: http://www.lightorama.com/downloads/5.0.20/LOR-5.0.20.exe Or http://www1.lightorama.com/downloads/5.0.20/LOR-5.0.20.exe Thank You! As always, thanks to all of those who choose to help us out as beta testers. Before deciding to download and install the beta, please take some time to read this post for some important information: What is meant by "beta" and "open beta" An entirely new "Pro" license level (above Advanced) How licensing will be handled during the beta period Information about the help files How to download the installer can be found at the end of this post, but please take the time to read this information before deciding to download and install itWhat is beta software? Beta software is code that has been tested by the programmers who have written it and has received some internal testing by other members of the company. The software is stable enough to be tested by a rather large group, but it is not software that is ready for general released.Why an open beta? We have received many requests from people asking to join the beta testing group. In the past, we have kept that group closed, and have always had a backlog of people wanting to take part. To make management of the beta group simpler, we are going to open the beta to everyone.Who should use beta software? Beta testing is not for everyone. By nature, beta software will have more problems in it than generally released software. Testing beta software allows a user to find out if an enhancement does what they need, and if not, provide suggestions on how to fix or improve the software. Do NOT use the beta software if you are not ready to uncover bugs/problems with it. People who volunteer to test beta software must report problems, but please do not complain that there are problems - problems are expected! When testing beta software, please make sure to save often so that if something crashes, you'll minimize your loss.How can I report issues, make suggestions, or ask questions about the beta? There is a set of forums for the open beta, where you can report bugs or give other feedback, here. Please do not open help desk tickets for S5 issues, instead post a message in one of those 2 forums.The new "Pro" license levelAt this time, the differences between Advanced and Pro are that the Pro license level enables the use of Motion Effects. These new features are intended to improve the experience of using very large numbers of circuits (though they can be used with small numbers of circuits too).During the beta period, certain users' licenses will act as if they were Pro level licenses. Please see the next section of this post, "Does my license cover this release?", for details.Does my license cover this release?Depending upon when you purchased, renewed, or upgraded your license, it may or may not cover version 5.0. However, during the beta period (which will last through June of 2018), some licenses that do not really cover version 5.0 will act as if they do cover it: If your license is valid for version 4 or higher, then during the beta period it will act as if it covers version 5.0.Also, during the beta period, Advanced licenses will act as if they are Pro licenses.In this way, even if you don't have a license that really covers the new version or the new Pro license level, you can try them out during the beta period without committing to purchase them.After the beta period is over, if your license does not really cover version 5.0, it will stop acting as if it does. Similarly, if you have an Advanced license, it will stop letting you use Pro level features. At that time, you could either: Purchase a license upgrade, if you want to continue using 5.0 and continue using Pro features; or: Purchase a license renewal, if you want to continue using 5.0 but do not wish to continue using Pro features; or: Uninstall version 5.0 and reinstall version 4.3.26 (or an earlier version). Please note that if at the end of the beta period you decide not to upgrade or renew, not everything that you created during the beta period will necessarily be usable afterwards. Specifically: Any "intensity files" that you create during the beta period (such as by the Pixel Editor or SuperStar) will not be usable afterwards unless you upgrade. Any motion effects/Sequencer files created in S5 can not be used in the PIxel Editor of S4. Also, please be warned that although the above list is intended to be complete, it is possible that there are other incompatibilities that were overlooked here and not listed. It is always wise in any case to back up any of your data files, even those that you have no reason to believe will be affected by the upgrade (such as your sequence files).You can check whether or not your license covers version 5.0 by using the Software License Retrieval page. Please note that if your license covers 4.0 (or higher) but not 5.0, the Software License Retrieval page will not mention to you the fact that your license will temporarily work for 5.0 during the beta period.Special information about the help filesIn this initial beta release, the help files are not completely updated. We are working on updating our help files.What's new in this versionS5 was announced at the 2017 Christmas Expo. We have several presentation files available that are full of information on what is new in S5. "PowerPoint Presentations / ShowTime 5". http://www1.lightorama.com/tutorials/How do I get this new version? The Important Announcements forum will have the latest beta release. Look for the most recent post (usually located at the top of the forum) titled "Light O Rama version 5.0.XX released as an open beta"Thanks for your help!
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